can u prepare the use case diagram for simple payroll system?
Use case UML diagrams depict functionality (use cases) offered by a system (subject) from a point of view of external user (actor), what designed or existing system can or is supposed to do for external users of the system.See examples of use case diagrams in the related link.
One of the presentation and analysis data that a payroll system can provide includes the job costing charges (in case one person does multiple jobs to be billed differently). Data on timeliness and absenteeism can be received from a payroll system.
A use case diagram shows the relationship between actors in a system and the use cases. An actor is a role, not a specific user; for example, Bill, Fred, and Jane may all be specific user's of an ATM but they all play the same role of a customer. A use case is functionality (a dialog) that an actor can have with the system.Use case diagrams are one of the UML diagrams used during the requirements analysis phase of a system. Use case diagrams are primarily used for the development of software systems, but as they can also be used to associate actors with manual processes outside of software systems.See the links below for a 4-part tutorial on use cases and use case diagrams.
Use Case diagrams are behavior diagrams of UML used to describe a set of actions (Use Cases) that some system or systems (Subject) should or can perform in collaboration with one or more external users of the system (Actors).Each use case should provide some observable and valuable result to the actors or other stakeholders of the system.Use case diagrams are a means for specifying:(external) requirements on a system under design, required usages of a system - to capture what a system is supposed to do;the functionality offered by existing system -- what system can do for clients;requirements the specified system poses on its environment - by defining how environment should interact with the system so that it will be able to perform its services.
UML 2.4 has 14 types of diagrams divided into two categories: Structure diagrams and Behavior diagrams.Structure diagrams show the static structure of the system and it's parts on different abstraction and implementation levels and how they are related to each other.Structure diagrams are:Class diagramObject diagramPackage diagramComponent diagramComposite structure diagramDeployment diagramProfile diagramBehavior diagrams show the dynamic behavior of the objects in a system, which can be described as a series of changes to the system over time.Behavior diagrams are:Use case diagramActivity diagramState machine diagramSequence diagramCommunication diagramInteraction overview diagramTiming diagramSequence diagram, Communication diagram, Interaction overview diagram, and Timing diagram are Interaction diagrams.Note, that though Use case diagram is Behavior diagram, it is also special case of Class diagrams (which are Structure diagrams).
Which UML diagram is drawn first depends on the software design process, system analysed or designed, etc. If you start by collecting requirements, your first diagrams will be use case diagrams. If you start by existing system analysis, it could be class diagrams of domain model. If you create some services, you might start with component diagrams. If your system is in specific domain, you might start with profile diagrams...
Ah, creating UML diagrams for an invoicing system can be a delightful experience. Start by sketching out a use case diagram to understand the interactions between users and the system. Then, move on to designing class diagrams to represent the different objects and their relationships within the system. Remember, there's no mistakes in UML diagrams, just happy little accidents that can be easily corrected.
The absolute minimum number of employees trained to do payroll is 2. Depending on the size of the organization, more employees may need to be trained on the payroll system. Payroll utomation or using an outside payroll company can reduce the number of employees required or make a payroll department obsolete.
UML 2.4 has 14 types of diagrams: 7 structure diagrams and 7 behavior diagrams.Behavior diagrams show the dynamic behavior of the objects in a system, which can be described as a series of changes to the system over time.So any of the behavior diagrams could be called run time diagram (except probably use case diagrams).
sample human resource managment use case diagram
Use case diagrams are used to show the various types of users on a system and the different ways that they interact with that system. They provide a graphical, simple representation of what your system must actually do.
A state diagram is a type of diagram used in computer science and related fields to describe the behavior of systems. State diagrams require that the system described is composed of a finite number of states; sometimes, this is indeed the case, while at other times this is a reasonable abstraction. Many forms of state diagrams exist, which differ slightly and have different semantics.