try searching on different search providers or try and look arround the JC forums
just type /gamemode <1> or <2>
1 mod 3 means the remainder after 1 has been divided by 3. Which is 1. 2 mod 3 = 2, 3 mod 3 = 0
Here's Lucy - 1968 Mod Mod Lucy 1-1 was released on: USA: 23 September 1968
999 MOD 1000 = 999
1 + 1 = 0 in binary. Why does this happen?Note: Adding binary numbers is related to modulo 2 arithmetic.Let's review mod and modular arithmetic with addition.modulus 2 is the mathematical term that is the remainder from the quotient of any term and 2. For instance, if we have 3 mod 2, then we have 3 / 2 = 1 + ½. The remainder is 1. So 3 ≡ 1 mod 2.What if we want to add moduli?The general form is a mod n + b mod n ≡ (a + b) mod n.Now, for the given problem, 1 mod 2 + 1 mod 2 ≡ 2 mod 2. Then, 2 mod 2 ≡ 0 mod 2.Therefore, 1 + 1 = 0 in binary.
Just Cause is for the PS2 and Just Cause 2 is for the PS3
Look at the powers of 5 mod 7: 5¹ mod 7 = 5 5² mod 7 = 5 × (5¹ mod 7) mod 7 = (5 × 5) mode 7 = 25 mod 7 = 4 5³ mod 7 = 5 × (5² mod 7) mod 7 = (5 × 4) mod 7 = 20 mod 7 = 6 5⁴ mod 7 = 5 × (5³ mod 7) mod 7 = (5 × 6) mod 7 = 30 mod 7 = 2 5⁵ mod 7 = 5 × (5⁴ mod 7) mod 7 = (5 × 2) mod 7 = 10 mod 7 = 3 5⁶ mod 7 = 5 × (5⁵ mod 7) mod 7 = (5 × 3) mod 7 = 15 mod 7 = 1 5⁷ mod 7 = 5 × (5⁶ mod 7) mod 7 = (5 × 1) mod 7 = 5 mod 7 = 5 At this point, it is obvious that the remainders will repeat the cycle {5, 4, 6, 2, 3, 1} There are 6 remainders in the cycle, so the remainder of 30 divided by 6 will tell you which remainder to use; if the remainder is 0, use the 6th element. 30 ÷ 6 = 5 r 0 →use the 6th element which is 1, so 5³⁰ ÷ 7 will have a remainder of 1. 1 ≡ 5³⁰ mod 7.
The best way to do this would be to use the "mod" function. It returns the remainder after performing integer division. For example, 9 mod 2 would be 1 because the remainder of 9/2 is 1. Mod is represented by %. With this in mind, all odd numbers mod 2 will equal 1, and all even numbers will equal 0. number = raw_input("Please enter an integer: "); if number % 2 == 1: print number + " is odd."; else: print number + " is even.";
2
If you want to edit the map then you can get the SparkEdit mod. It's basically just editing the maps to your pleasure. You can get the mod at download.com, just put in the search box at the top right SparkEdit Mod. Then you are on your way. As for map mods like trying to get a pelican into Bloodgulch I'm not to sure about that.
9100 mod 10 = (910 mod 10)10 mod 10 = 110 mod 10 = 1. Thus 1 is the ones digit in 9100.
It was the trigger but not the cause. Please see the related question.