This could be a problem, as all bricks have bevels(smooth edges) turned on permanently, and removing the bevels with a mesh removes the texture. The only way I can think that you could do this is by creating your own texture for the brick, and using that texture to texture the mesh. If you do that make sure that your texture is about as large as you want the brick to be.
use a trapdoor brick
12
In a script, text brick, or what you mean by this?
Copy it from your character, then paste it into workspace. OR Take the brick you want then, in Roblox Studio go to "Enter", "Object", "Humanoid". And, the humanoid should automatically go into the brick you have highlighted.
Copy it from your character, then paste it into workspace. OR Take the brick you want then, in Roblox Studio go to "Enter", "Object", "Humanoid". And, the humanoid should automatically go into the brick you have highlighted.
A baseplate is usually the biggest brick, it is where you spawn at. Just look at "Empty Baseplate" by ROBLOX himself for an example!
You make a brick the size of the door. Put the script that ROBLOX teaches you in the wiki into the brick.. Make a t-shirt then put that link into the "" of the script. It should be at the top of the script...
You could use your character to push the brick until it is at the angle you want, or you can use the LUA command line to execute a script that will modify the brick's CFrame. (The second option would require a knowledge of LUA scripting on Roblox.)
Sometimes there is a little purple brick you have to step on or click.
all you do is drag it or paste it into the brick you want :P
you can't @ guy who answered above Actually you can by using a tool called C-frame
Just use the retexture tool while in build mode or while in ROBLOX studio click the brick and choose a texture.