answersLogoWhite

0

Death Knight: Army of the dead and Deathgrip

Mage: Pyroblast and Frostbolt

Warlock: Shadowbolt and Summon Doomguard

Warrior: (N/A)

Priest: Greater heal and Shadowfiend

Druid: Starfire* Force of nature

Paladin: Bubble* Lay on Hands

Shaman: Frostshock and Chain Lightning

Rogue: Sap, Blind

1* Moonkin 2* Hearth

For more information refer to Thottbot or WoWiki

I dont know much of the DK or Paladin, and I only have a lvl 12 shaman, but Here are the other classes:

Mage-Frost, arcane missles + arcane blast

Warlock-Immolation-Shadowbolt (and chaosbolt)

Warrior-Thunderclap and Revenge (lvl 30 hitting 400's crit)

Priest-Holy Nova and Devouring Plague (Holy Wall, whatever the name is, a talent is good)

Druid-Cat Form- Rip/Rake, Backstab (dont remember the name) Bear Form- Swipe, Maul Moonkin/Druid Form- Wrath+Insect swarm or Starfire+Moonfire+Starfall Tree of Life form/Druid Form- All healing spells+basic attack.

Hunter's Pet- All pets are real good, Mine has a crap, wolf, turtle, and hawk. Cower, and claw/bite etc are all good. Growl and thunderstomp are good tanking moves.

Hunter- Arcane Shot, Rapid Fire, Multi Shot, all abilites are good with the hunter, all are instant cast (almost all)

Shaman- (for lvl 12) Fire/Nature Shock, Fire Nova. Also Chain lightining CAN be good if used the right way.

I only have a lvl 16 rogue, its hard to tell what the best moves are.

Rogue- Incasipate (forgot name, it incasipates enemy for 4 seconds, only used in front) + backstab, picklock

DK have Deathgrip, its the only move I really know, I have a lvl 54 Mage he's dueled them.

I only have a lvl 2 paly. Hammer of Justice? Flash of Light, they are good.

User Avatar

Wiki User

15y ago

What else can I help you with?