Desperarity Scale 1-10
PISTOLS
(2 - Horribly Desperate)
Colt M1911-> Mustang and Sally, Duel Wield Grenade Launching Pistols
CZ75-> Calamity, Fully automatic upgrade
CZ75 Duel Wield-> Calamity and Jane, Fully auto Upgrade for both
Python-> Cobra, double ammo (12 shots), speed loader, 1-hit-kill until round 20
SMG'S
(6- Fairly Desperate)
PM63-> Tokyo and Rose, Duel Wield, slightly extended mag
MPL-> MPL-LF, Red dot sight, Extended Mag
MP40-> The Afterburner, double ammo
MP5K-> MP115 Kollidier, 40 Round Mag
AK74u-> AK74fu2, Red dot sight, double ammo
Spectre-> Phantom, Reflex Scope
Assault Rifles
(8- Good)
M14-> Mnesia, Grip, double ammo
M16-> Skullcrusher, Grenade Launcher, Fully Auto
FAMAS-> G16-GL35, Red dot sight, Extended Mag
AUG-> AUG-50M3 (AWESOME), Masterkey (underbarrell shotgun attachment)
Commando-> Predator, Duel extended mags
Galil-> Lamentation, Red dot sight
G11-> G115 Generator, Fully Auto
FN-FAL (F-in Fail)-> EPC-WN, (EPIC WIN) Reflex Scope, 3 round burst fire, Extended Mag
Shotguns
(4- Gradually Desperate)
Olympia-> Hades, Shoots Incendiary (fire) bullets
Stakeout-> Raid, holds 10 shots, reloads 2 at a time
SPAS-12-> SPAZ-24, holds 24 shots, full auto, reloads in 1 shell
HS10-> Typhoid and Mary, Duel Wield
LMG'S
(10 - Must Have)
HK21-> H115 Oscillator, Extended Mag, (Needs Double Tap and Speed Cola)
RPK-> R115 Resonator, Extended Mag, (Needs Speed Cola)
Sniper Rifles
(5- Only if you have to)
(both are given the ability to quickscope)
L96A1-> L115 Isolater, Variable Zoom Scope, Extended Mag,
Draganov-> D115 Disassembler, Variable Zoom Scope
Launchers
(0- Don't ever upgrade these, EVER!)
China Lake-> China Beach, holds 5 shots, reloads in 1 shell
M72 LAW-> M72 Anarchy, Holds 10 shots, reloads in 1 rocket
Specials
(7- Special purposes only)
Crossbow-> Awful Lawton, more bolts, has same effect as monkey bombs
Ballistic Knife-> The Krause Refibrillator, Revives downed teammates if their hit
Elemental/Sci-fi weapons
Winter's Howl (Freeze RAY)-> Winter's Fury, More Ammo, More Power
Ray Gun-> Porter's X2 Ray Gun, Shoots Red Rays, double ammo
Thundergun-> ZuesCannon, Fires Rainbow Shockwaves, double ammo
VR-11-> VR-11 Lazerus, Double Ammo, can kill george with 2 shots in water
Scavenger-> Hyena Infra-Dead, Thermal & Variable zoom scope, double ammo, Bigger Explosion with more power and distance radius
You go to the upgrade machine (pack-a-punch)
You can't pack-a-punch a teddy bear. You can't even hold a teddy bear...
double click it
No just buy a new gun
No it is you, mason. And the guns you are holding are the "mustang and sally" which is what you get when you pack a punch the M1911 on zombies.
When you Pack-a-punch the Olympia in Call of Duty: Black Ops, It becomes "Hades". This gives the Olympia More power, more range, and incindiary/ Dragon's Breath rounds, along with the pack-a-punch camo.
The call of duty world at war is not a prequel to call of duty black opst.
Pack a punch the ballistic knife and the monkey bombs, and then do the safety dance.
Pres reload next to the film projector in the pack a punch room.
call of duty black ops
you will get more points then usual
it is called call of duty black ops.