In the castle, below the library.
Go to the Mordred Museum and get the library slip. (You can use the gold coin in the fountain.) Click on the stack of books to get it. Go to the castle library and see the lower-aisle shelf marked McM. Press it and the secret passage to the dungeon opens.
(Get the cheese and throw the lever. Once you do both of these things, you won't be able go back down again.)
After locating a library slip in Mordred's museum, you locate a shelf tag in the castle library. Pressing this opens a secret passage below the floor. There is a dungeon with a robot prisoner and some moldy cheese on the floor. Take the cheese to the Princess's room and feed the robot mouse. To re-enter the dungeon (it's guarded), you will have to get the key to Mordred's laboratory from the secret meeting place (under the fountain).
One of the robots was captured and is in the dungeon.
next to a bookshelf.
There is no jail on Astro Knights Island. There is a castle dungeon, where an attacking alien robot is being held after his capture. (see the related question)
IS IN DA LIBRARY... SOMWEAR.... and i dongt
Nothing!
Actually, Merlin has little to do on Astro Knights Island. He recovers the fuel rod from the dungeon when the robot self-destructs. And he battles Mordred at the very end of the island.
The dungeon is in the castle library.
under the library, you click on the McM label and stairs appear
You have to drive the jeep into Wal-Mart and do the hokey pokey.
you cant i have that same problem too
One of the robot attackers was captured and put in the castle dungeon.
you get mordred's bird and send him in the place that goes to the dungeon