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The idea of Sonic Unleashed did start as the third instalment in the 'Sonic Adventure...' series on the Dreamcast. These are arguably the last great console Sonic games. Ever since these titles on the Dreamcast, Sega's last console, the series has been getting worse, with less focus on Sonic and more on other characters and modes of gameplay, like Shadow the Hedgehog's shoot-'em-up style (in the game of the same name) or Sliver the Hedgehog's telekinesis (in Sonic the Hedgehog). However, the similarities to the scrapped Sonic Adventure 3 were only in the plot and the vague idea of Sonic transforming into something. The game quickly began to depart from the usual features of the Sonic Adventure games, like multiple characters and various gameplay styles (which were still speed-driven) and among them, the Chao gardens, where the player could breed, raise and enter competitions with chao, virtual pets that change appearance somewhat with their change in attributes. Sadly, they were not in Sonic Unleashed. In fact, the game itself is no more similar to Sonic Adventure 1 or 2 than any other recent Sonic game after 2001. This is possibly because the idea had already been done or that Sonic Team was trying to do something new, but the fact is that many would spend more time in the Chao gardens than actually playing the main game. So, along with Sonic being the only character (albeit in two forms) and no Chao gardens, Sonic Unleashed does lose some replay value

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16y ago

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