Want this question answered?
The suitable age to start learning programming is twelve years.
Start learning 2d game programming. (SDL, Allegro, SFML or something simuler) Then you can try some 3d programming (DirectX or OpenGL are the most known libaries) OpenGL is cross platform and open source so it should be easier to find tutorials to.
Start-> run-> dxdiag
Computer programming can be very difficult for people to do. The best place to go for to start your learning is the website www.cprogramming.com/tutorial.html.
The best way to go about learning computer programming from a distance is by taking online courses. Kaplan University and Westwood College offer tuition based programming courses, while Massachusetts Institute of Technology and The Open University offer free programming courses to intermediate and advanced computer programmers. Programming is probably best learning on your own. Cprogramming.com is a nice place to start for the widely-used C++ language. They have help, compilers, tools and a syntax guide.
You can go knee deep and start learning the more difficult C++ or start by learning an easier one like Lua or Python. I have started learning C++ but have experience in Python, Javascript and Visual Basic which helps slightly.
hi, If when start gunz. Failed directx. I dont know how..
install directX
Start by learning computer science, security, networking, network security, and programming for about 4-5 years. That should get you started.
DirectX Diagnostic Tool helps you troubleshoot issues with the DirectX suite of multimedia technologies that come with Windows. If you're having trouble getting game animation or a movie to run properly, you should run DirectX Diagnostic Tool to try to find the source of the problem. To run DirectX Diagnostic Tool: Open DirectX Diagnostic Tool by clicking the Start button , typing dxdiag in the Search box, and then pressing ENTER. and then troubleshoot as the dialog box says...
Click on Start and Run. Type 'dxdiag' and enter. Your DirectX version is written at the bottom of the window.
Since the release of DirectX 8.0 graphics cards have used programs/instructions known as Shader Models to help interpret instructions on how to render graphics sent from the CPU to the graphic card. Many games are increasingly listing Shader Model versions in their system requirements.However these shader versions are tied to the version of DirectX that you have installed on your PC which is then in turn tied to your graphics card. This can make it difficult to determine if your system can handle a certain shader model or not.To determine the version of DirectX you have running:1. Click on the Start menu, then "Run".2. In the "Run" box type "dxdiag" (without the quotes) and click "Ok". This will open up the DirectX Diagnostic Tool.3. In the System tab, listed under the "System Information" heading you should see a "DirectX Version" listed.4. Match your DirectX version with the Shader version listed below.Once you've determined the version of DirectX running on your PC you can use the below chart to determine what Shader Model version is supported.Please note DirectX versions prior to DirectX 8.0 do not support shader models• DirectX 8.0 - Shader Model 1.0 & 1.1• DirectX 8.0a - Shader Model 1.3• DirectX 8.1 - Shader Model 1.4• DirectX 9.0 - Shader Model 2.0• DirectX 9.0a - Shader Model 2.0a• DirectX 9.0b - Shader Model 2.0b• DirectX 9.0c - Shader Model 3.0• DirectX 10.0* - Shader Model 4.0• DirectX 10.1* - Shader Model 4.1• DirectX 11.0* - Shader Model 5.0*DirectX 10.0 and higher will not run in Windows XPOne recommendation prior to installing a newer version of DirectX is to ensure that your graphics card supports that version of DirectX.