It may vary depending on the game, #6 for squirrels and quail and rabbit, 7 1/2 or 8s for doves.
Well all the stores are closed because of the zombie apocalypse, and you need to conserve ammo! That is probably the most improtant part of Undead Nightmare! The only way you can get ammo is by killing Zombies who have ammo on them.
410 or 20 gauge, the make of the gun depends on what you like
Original weapons that the followers have ie. Charon's shotgun, have infinite ammo. If you give him a weapon like a laser rifle you have to supply him with ammo.
.22 for small game, rifle such as 30-30 or 30.06 for bigger game, shotgun for birds.
No. The Masterkey attachment is basically a shotgun attached to an automatic weapon. The Scavenger Perk allows you to pick up ammunition from enemies if the ammunition matches one of your guns and you have the room (you don't have the absolute limit for ammo).
You do not ever get unlimited ammo without hacking the game on a PC
There are no infinite ammo cheats for the game.
When you have unlimited ammo and it is only available as a PC mod of the game for COD BO2
you have to fully upgrade the first one to get the best one in the game the HYDRA
I assume you are speaking of a Ruger 10/22 semiautomatic rotary clip carbine. For small game and plinking any quality 22 long fire will do. CCI stingers are best for rabbit while regular Federal 22 LR will do for most plinking
The only thing that can kill with a BB ball is a small squirrel and a chipmunk and small birds.But with the pellets you can kill small game and game birds(only if your BB gun is a shotgun can only use a shotgun to kill birds because it is against the law to kill birds with a bow and arrow,crossbow,hand gun and , rifle. OK now we move on to the pellets. If you buy the pellets you can kill anything ranging from chipmunk to coyote. BB guns can only hunt small game so when you buy a BB gun look at the packing and see if it can be used for small game hunting and remember BB shotgun only...if you want to hunt game birds. ENJOY HUNTING YOUR SMALL GAME!
Whatever you want, for example: Create: { ammo = 100; } Spacebar: if ammo > 0 { instance_create(x,y,bullet); ammo = (ammo - 1); } Collision with object ammopack: { ammo = (ammo + 10); instance_destroy(other) } ect