rtd .3 sender digram
Private messages are only seen by the sender and the receiver. These messages do not pop up for the public.
Connect the satellite receiver to the surround receiver. You can then use the receiver to switch between this source and the the DVD or Blu-Ray player.
sender receiver message transmission media protocol
business
The sender pays for text messages.
A USART protocol is computer hardware/software that converts parallel data signals to serial data signals. USART is an abbreviation for Universal Synchronous/Asynchronous Receiver/Transmitter.
Connect with HDMI cable whenever possible for everything
The Transmission Control Protocol (TCP) is one of the core protocols of the Internet protocol suite, often simply referred to as TCP/IP. Using TCP, applications on networked hosts can create connections to one another, over which they can exchange streams of data using Stream Sockets. The protocol guarantees reliable and in-order delivery of data from sender to receiver. TCP also distinguishes data for multiple connections by concurrent applications (e.g., Web server and e-mail server) running on the same host. TCP supports many of the Internet's most popular application protocols and resulting applications, including the World Wide Web, e-mail, File Transfer Protocol and Secure Shell. Taken from WikiPedia
reason why some messages are not received is because the receiver might not have been clear in understanding what message was all about.
Different from a connectionless protocol, a connection-oriented protocol guaranties the delivery of the information. An example of connection-oriented protocol is (TCP) and a connectionless protocol is (UDP). page/926 A+
Something that the sender knows but doesn't communicate to the receiver
ANSWER According to W. Richard Stevens's book, TCP/IP Illustrated, Volume 1, UDP stands for User Datagram Protocol. It is unreliable, in the sense that there is no retrying defined in the protocol. This is in contrast to TCP, which stands for Transmission Control Protocol. TCP creates a connection layer on top of the unreliable Internet Protocol (IP), by retrying the transmission of sequence-numbered packets so that the receiver can correctly reconstruct the data as it was sent. UDP just transmits the packet, and if any attempt at guaranteeing that a packet was received is needed, it must be done by the application level, not at the protocol level. Note that although it seems like an application should never use an unreliable protocol, the overhead involved in creating TCP connections is often deemed unnecessary, especially for operations done on LANs (ARP, BOOTP, etc).