There is only one type of array-declaration: the one with the brackets. The elements the of array can be of (almost) any type, provided that its size is known by the compiler, so the followings are illegal:
struct Str1;
typedef int intfun (void);
void v_array [4]; /* illegal */
struct Str1 s_array[10]; /* illegal */
intfun fun_array [3]; /* illegal */
But pointer-arrays can be declared with these types:
void *pv_array[4];
struct Str1 *ps_array[10];
intfun *pfun_array [3];
If you mean an array where each element is a list, then the STL is your friend. To create an array of lists of any type T, use the following declaration: std::vector<std::list<T>> my_array_of_lists;
A string in C is stored in a 1 dimension array so an array of strings is simply a two dimension array.
The lowest subscript of an array in C, or C++ is 0.
Heres something i whipped up in a hurry... This uses the Bubble Sort method found (related links) #include <iostream> using namespace std; int main(int argc, const char* argv) { int arraysize = 5; //Unsorted array size int array [] = { 5, 3, 4, 2, 1 }; //The array of numbers itself //Display the unsorted array cout << "Before: {"; for (int c=0; c <= arraysize; c++) { cout << array[c]; if (c != arraysize) { cout << ","; } } cout << "}" << endl; //Acctually sort the array int tmp=0; //Used for swaping values for (int loop=0; loop <= (arraysize - 1); loop++) { for (int c=0; c <= (arraysize - 1); c++) //The sort loop { if (array[c] > array[c + 1]) { //Swaps the two values in the array tmp = array[c]; array[c] = array[c + 1]; array[c + 1] = tmp; //Cleanup tmp = 0; } } } //Display the sorted array cout << "After: {"; for (int c=0; c <= arraysize; c++) { cout << array[c]; if (c != arraysize) { cout << ","; } } cout << "}" << endl; return 0; }
You cannot add elements to a fixed array in C or C++. If, however, the array is declared as a pointer to an array, you can add elements by allocating a new array, copying/adding elements as needed, reassigning the new array to the pointer, and deallocating the original array.
There is no difference, other than that declarations in C++ can also initialise the variable in a single instruction. C example: int x; // declaration x=5; // initialisation C++ example: int y=5; // declaration and initialisation combined.
The syntax to access a particular element in an array are the same in both languages: For example: assume array is an array of 10 int(egers): to get the first element: array[0] (both are 0 based indexing] int i = 0; while (i < array.Length) { // do something to array[i] } int i = 0; int length = sizeof(array) / sizeof(int); while (i < length) { // do something to array[i] } However, an array in C# is also enumerable (C does not have this feature) in C#, you may loop thru the array by: foreach (int number in array) { // do something to array[i] } Plus, C# is an Object-Oriented Language, so that an array may be of some object types, not just those primitiives data types in C: object[] objectArray; // any object derived from Object may be placed into objectArray, not just struct. In another variation, an array may be of Delegate type in C#(sort of like function pointers in C)
The storage class specifiers in C and C++ are:autoexternmutableregisterstatictypedefA storage class specifier is used to refine the declaration of a variable, a function, and parameters
If the array consists of r rows and c column, and the total number of cells in the array are n = r*c, then r*c = n and c*r = n so that r*c = c*r : which is commutativity of multiplication.
The name of an array serves as a reference to the start address of the array and thus to the first element of the array. If the array is fixed length and within the scope of its declaration, the compiler can determine its length from the name alone. However, when an array name is passed to a function, it implicitly converts to a pointer and the size information is lost. thus the size must be passed as a separate argument. The only general purpose exceptions supported by the standard library are null-terminated character arrays (C-style strings) and null-terminated arrays of C-style strings (terminated by a double-null).
#include main() { int array[100], minimum, size, c, location = 1; printf("Enter the number of elements in array\n"); scanf("%d",&size); printf("Enter %d integers\n", size); for ( c = 0 ; c < size ; c++ ) scanf("%d", &array[c]); minimum = array[0]; for ( c = 1 ; c < size ; c++ ) { if ( array[c] < minimum ) { minimum = array[c]; location = c+1; } } printf("Minimum element is present at location number %d and it's value is %d.\n", location, minimum); return 0; }
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