It is a matter of how large a area you are shading flats and large magnums are best for coloring large areas. A Round shader works well for smaller areas. The other problem with flats is that if done improper they can work like a knife and slice the skin.
Typically "shader" refers to Round Shaders, which are set up in a round configuration. They go anywhere from 5 needles to 50 depending on how big the piece that you are doing is.
to do the outline on a tattoo you need a needle called a liner for instance you could use a 14 round liner. now for shading you need a shader which is another kind of needle now you can use a 14 round shader or a 14 flat mag shader that answer your question and an p.s you can get a needle any size they can go as small as 1 all the way up to a 49 flat and so on
The needle size does absolutely nothing for a tattoo machine. A needle to a machine is like a brush to the hand. Different tools for different needs. If you want mor information, get an apprenticeship under a skilled tattooist and they can give you more in depth information.
Mags are generally the only needles that one would want to use on a tattoo for coloring, although Round Shaders can be used for saturation nicely. For most graywashing you would want to use a round shader or a mag, but it is up to you as the person doing it to make that determination. I tell apprentices that I teach to think of tattoo needles as paintbrushes, and the rest will follow. You wouldn't use a fine detail brush to fill in a large area of a painting, and that is doubly true for tattoo needles. One of the biggest things that you need to learn when starting is that you really have to pay attention to the amount of trauma you are putting on the skin. If you are just grinding and grinding away at an area because you are trying to color an area of skin that needs a large mag with a round shader, you will be wasting your time and your clients because it will take a long time to heal, there will undoubtedly be scarring, and a good deal of the ink that you are putting in will come out. But with mag needles, generally you may have to turn your power supply up just slightly higher than you would have it for a smaller needle, but depending on how well your machine is tune, this is not always the case. Best of luck.
yes you can, but it doesn't always give you good results and lines may fade faster when the tattoo starts to heal.
Shaders are usually called by the name of their configuration. most coil machines use 3 needles as their liners, then they move to a flat shader then on to round shaders with more needles for higher concentration of ink injection.
Typically "shader" refers to Round Shaders, which are set up in a round configuration. They go anywhere from 5 needles to 50 depending on how big the piece that you are doing is.
depending on the size i would just use a 7RS big the shading area the larger i would use the 9RS or Flat Shader
Depending on the tattoo, the artist will use a liner of 1-9 small needles, and a shader of 4-14 small needles. the needles only go in through the first layer of skin, approx 1/16 - 3/32 in. As for the pain, everyone is different.
Tattoo needles do not "turn around", tattoo machines repeatedly pierce the skin with ink. Different needles are used for coloring, and outlining. The Needles used for outlining are thinner than the needles used for coloring.
no
needle
They are for fine lines and detail that's in the tattoo you can also use this needle to do awhole tattoo for lines and shading without changing needles
probably.
Gerard Way does not have a tattoo. He is deathly afraid of needles.
Autoclaves, brah.
No you can't use rubbing alcohol to sterilize tattoo needles. Rubbing alcohol might disinfect the needles but sterilization for tattoo equipment is usually done with a "Steam Sterilizer (Autoclave)" which removes spores by applying heat and pressure to the equipment.