Yes, as a floating point constant.
Time constant = R C C = time constant/R R = time constant/C When used as a filter, Cutoff frequency = 1 / (2 pi) R C R = 1 / (2 pi) (cutoff frequency) ( C ) C = 1 / (2 pi) (cutoff frequency) ( R )
a string constant
y = cx where c is the constant of proportionality.
Pass by value, constant value, reference and constant reference. Pass by value is the default in C++ (pass by reference is the default in Java).
You can basically use any letter for a constant. "c" is often used because it's the first letter of "constant"; the use of "k" probably arises either from the fact that it has the same sound, in English, as "k"; or from other languages where the word "constant" is written with a "k" (e.g., "Konstante" in German).
C.
There are several formulae that involve uniform acceleration. For example, the definition of uniform acceleration:dv/dt = c or: a = c (where "c" is some constant).
ln2 is a constant so x*ln2 + c, where c is the constant of integration.
Ordinary constant is a real constant which is same in all time but arbitrary constant is not constant at all time intervals, especially we can see arbitrary constants in integrals.For example the anti derivative of x+C is 1. Here we can replace C with any constant so C is arbitrary constant
Anything declared as a constant.
Constant data and constant functions.