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Game Show Island is the 22nd island in Poptropica, with a release date of November 22, 2011. Early Access and a demo version (up to the jet controller) was available beginning October 27, 2011.

This written solution contains all spoilers. See the related link to a video walkthrough. There is a minimal walkthrough at the related question.To leave the island, you must use the jet to return to Main Street.

Arriving on Main Street - Layout: Factory/ Boutique/ Museum/ Club

1) Land on the island. Humans are apparently servants of the robots here. You will see reward signs for "the Inventor." Go left to enter the Museum. Go left inside and play the video to get more info on the island. The museum guide tells you of a toolbox hidden on the rooftops. Exit the museum.

2) Go left, and climb to the top of the Robo-Bling Boutique (multiplayer room) where you will find the toolkit.

3) Go right to the Club Noveau Riche, where the robot bouncer will think you are the A/C repairman and let you in. The pool game inside is not part of the quest. The robot owner offers you a reward if you can cool him off.

Back and Forth between the Club and the Factory

4) Exit and go left all the way to the Factory. Go inside and talk to the workers. They have a conveyor belt that is not working.

5) Climb up and use the crane. Jump off to the left halfway up, and use the computer control to lift the wall at the upper right.

6) Finish going up, and go right to the breaker box. Use the screwdriver to remove the screws (place on each of the four screws and turn counterclockwise). Reset the breaker for the factory and you will automatically return to the workmen below. The foreman will give you a small but very powerful fan. Pointed downward, it will fly you through the air! (Click bottom left to turn it off.)

7) There is a homeless guy to the left of the Factory who is completely broke.

8) Go all the way back right to the Club and use the fan to cool off the owner, and the owner gives you a nickel (cheapskate).

9) Go all the way back left to the homeless guy near the Factory, and give him the nickel. He will give you a pair of thermal goggles that sees only human body heat.

10) Go all the way back right to the Club again and go upstairs to the bar at the upper left inside. When you use the goggles, you will see something move in the air vent.

11) Go outside and use the fan to reach the small platform and doorway at the upper right of the Club. Use the toolkit to open the door panel (unscrew the cover as before).

12) Go inside to find the Inventor, who blocks your path and runs. Roll the Victrola phonograph into the elevator to crash it and get past, then climb up.

13) The Inventor will drop a ball that wrecks the floor. Climb back up the right side to reach the locked door as the Inventor escapes.

14) Use the thermal goggles on the keypad. The numbers the Inventor pressed will appear warmer : blue is the first number, green the second, yellow the third, and red the fourth and latest. Press the numbers (2014 and enter) and follow the Inventor up to the roof.

15) He will show you his side of the history that brought the robots to power, led by Holmes (his invention). You do not have to watch the whole video. He gives you the remote control for his VTOL jet airplane. You use this to call the jet to travel between the cities that host the 5 quiz shows you will play. You can play them in any order, but you must get the most points and win ALL FIVE GAMES. You can try as many times as you need.First Game Show - Istanbul

16) Go far right and climb up to where the workman is working on the Hagia Sophia towers. Relocate the minaret from the second to the fourth pedestal. The process: consider the tower pieces A, B, C, D (smallest to largest) and the three open pedestals as locations 2, 3, and 4. The fastest relocation is fifteen moves - A3, B4, A4, C3, A2, B3, A3, D4, A4, B2, A2, C4, A3, B4, A4. You get the ticket to compete on Scaredy Pants. Use the ticket to start the show. There are three challenges against the robots Ironhead V-2 and Dan-E Dictionot.

- Darkness Dive - swim down, right, down, left, down, and then right to reach the glow stick. The secret here is to *wait* for the octopus creatures to move away. Trying to rush through will get you shocked.

- Creeper Keepers - Grab the rats, Spiders, and snakes as fast as you can. You only have to raise them a tiny bit above the bin openings to get them in. If you can't pick the last one up, move a little to the side of it.

- Tightrope Terror - tilt to the right to roll across, but don't let the color bar go all the way to the right or you will fall.

17) If you win the game, call the jet and continue on to the second city.

Second Game Show - Miami

18) Go right to the Seashell Motel where the robot hosts of Spin For Riches are squabbling. Ventana will be throwing each of the three prize disks off a balcony. Tilt the awnings to provide short drops for the three, all the way to the ground. You will win the ticket to compete on the show.

19) The show is similar to "Wheel of Fortune" in that you try to solve the puzzle by revealing some of the letters. However, you may land on the Lose A Turn (Rad symbol) or on a single-letter section where you have no choice what to play. When you land on a Question Mark space, you can choose any letters, even vowels. You can keep playing as long as you continue to add correct letters. But the key is to solve the puzzles as soon as you know them! It is difficult to win otherwise, even if you get a lot of 100 point letters. Play all three puzzles and get a higher score than Albertron and Punkbot.

20) If you win, call the jet and continue on to the third city.

Third Game Show - Buenos Aires

21) The clock tower of the Torre Monumental, at far left, is not working because the wires are not connected properly. Have the strong robot rotate the rings to line up the wires.

22) To fix the clock : turn the outer ring, inner ring, then the middle ring and the wires should line up across the center. Get the ticket to Kerplunk.

23) The game is essentially a "Wipeout" clone, where you compete against robot players Super Sweet and Skippy. On the first stage, you must dodge the boots and go right. As you go to the upper left, you must jump from the spring keys before they toss you.

24) On the second stage, control your motion when you are tossed right by the bag, and use the columns of light that show you where the floating platforms are.

25) On the third stage, jump to the closed platforms - these will be the ones that were just opened. Stay behind the rolling balls. Get the fastest time to win all three rounds. The highest point total wins.

26) When you win, call the jet and continue to the fourth city.

Fourth Game Show - Moscow

27) Go right to where the Air Traffic robot has forgotten the landing code.

28) The object is to get each of the four colored window lights to their proper color (one of the four colors - blue, yellow, purple, or orange), and all four must be correct on any row. (You only play each row once, then move up to try again.) When you try a combination, and then turn the dial at right, the correct guesses are shown by green lights. Climb up and change the windows on the new row to match the green (correct) ones below, and try a different color on the windows that showed red (wrong).

29) When you get the four colors right, climb up as the helicopter lands and you get the ticket for Brainiacs (a Jeopardy clone).

30) The game uses some of the questions from the Money Ladder demo game, so playing it first will improve your chances. Beat the other two players, Tyr-1 and H8r-Bot.

31) Call the jet and continue to the final city.

Fifth Game Show - Tokyo

32) Go far right and enter the Service Entrance. You have to restore the power by creating a continuous circuit path.

33) This is the recycled "steam maze" game from Steamworks Island. Quickly click on the pipes to flip them so that an open end fits the one that leads into it, making a continuous path before the current reaches it. You win the ticket to Mr. Yoshi's Super Terrific Challenge. There are 3 extremely silly challenges that you have to complete.

- Task One (Spelling Blocks) - The trick here is that the H is on the side of the first Y block at the left side, so you should change that one and get the Y that you need by turning the third block, the A.

- Task Two (Hatch Yourself) - Click the egg as rapidly as you can until you emerge.

- Task Three (Bowl Them Over) - Chase the 10 pins and collide with them to knock them out.

34) Complete each of the three before time runs out and Yoshi is amused.

35) Fly back to Main Street when you have beaten all five Game Shows.

Main Street - Beating Holmes

36) Back on Main Street, quickly jump down and into the manhole before the robot cops can catch you.

37) The Inventor gives you a thumb drive to use against Holmes, but you first have to get by his "security system." There are 4 "slider" puzzles, two on the first level and two on lower levels. For each puzzle, move the squares around so that there is a continuous line from the entry point to the exit point. The position of the circuit path on each successive slider must match exactly with the previous one. You can tell which squares go next to each other because they will have matching colors on the sides where they meet (red, blue, green, or purple, and either vertical or horizontal.

38) Go down into the final chamber and plug the Thumb Drive into Holmes. This restores him to a friendly state and the Inventor gives you the Island Medallion. Climb back out of the underground to reach Main Street again.

Notes:

A- There is a minor glitch on Spin For Riches, as the blank tiles that mark the solution may not appear. You should leave the Spin game and re-enter it to fix this.

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11y ago
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Race to Witch Mountain ( a Poptropica Advertisement Game ) The game was a Disney movie tie-in mini-game on all islands on Main Street. It was featured from late July to mid-August 2009, when it was replaced by the "Wizards of Waverly Place" mini-game. (see related question) It was easiest to beat if played on Super Power Island (when you have earned the flying power) or on Early Poptropica using the Jetpack. -------------------------- The object of the game was to collect three colored Key Cards that unlock the Isolation Cell holding the two alien kids. The solution was : * You enter the security area which has electric arcs and some security guards. There are three elevators, each with a large crate on them. * You will push the crates so that they sit against the large colored buttons controlling the security gateways (one at upper left, one at upper right, and one at bottom left). Do each Gateway separately. * Pressing the buttons continuously (with the crate) turns off the connected gateway and allows you to grab the keys. While the third button is at bottom right, the actual gateway is over to the left. * Exit the area with the keys, avoiding the security guards, who are mostly in the center walkways. Use the keys to unlock the cell and you will receive three special rewards (see below). This is all much easier when you can fly, because the guards only stop you if they get very close to where you are standing. ONE CAUTION : when you are returning with the keys and you are flying, do not accidentally fly intothe cell! You will have to restart your browser and begin all over again! The three rewards : # A "UFO" which can be called and will temporarily "beam you up". # A special red HAZMAT suit # An "all white" costumizer effect like the outfits the kids are wearing While the items appear on the list for the island on which you played, they are selectable on the other islands as well. Unfortunately, they cannot interact with the normal rules of play for an island. ---------------------------------------------------------

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10y ago

Twisted Thicket (aka Twisted Thicket Island) was the 26th Poptropica island, released for general use on May 2, 2012.

(For a video walkthrough, see the related link below)

There are a number of puzzles that are mostly just "jump and run really fast" that you'll need to complete to beat the island. Go to the construction zone to the right. Talk to the director, he is wearing a suit and sunglasses, and he will ask you to stop the woodland creatures from stopping his construction. Climb the dump truck and go right, crossing the roof to reach the forest.

1) First challenge: Enter the forest and remove the acorn rune (Lesovyk). Dryads will come out and attack you. You must collect at least 3 or 4 and use them to help you jump higher. Wave your mouse cursor over the dryads to make them let go. If too many attach to you, they will carry you away. Make your way to the right side.

2) Second Challenge: In the next zone, you have to move left using the vines as ropes. The vine creatures (elves) will knock you off and cut the vine if they get higher than you are. Once you reach the top four vines, jump from vine to vine as you climb to avoid the creatures. You will pick up the plant rune (Kobold).

3) Third challenge: Cross the treetops by avoiding the flights of dryads. If you are stung three times you lose. Run past the first group. Duck to avoid the second group. Run into the middle of the next two groups, then out again as they spin. Repeat the cycle again as you head right.

4) Fourth challenge: You must avoid being hit by the boulders thrown by the trolls as you climb the trail. You can sometimes slip by them or use steps on the mountain. But usually you can climb on the trolls themselves to jump up. At the top, the last one will hit himself and you jump up to leave. You will find the tree rune (Jötunn).

5) Fifth Challenge: You must cross the bog and avoid the creature (the Nokken) that turns invisible (you can see his red footprints or air bubbles). The secret is to hide as you go, because the Nokken will not attack you when you are hidden. Watch for the red footprints to disappear then move quickly. Swim through the first pool, then jump past the sealed door to reach the end pool. Do *not* jump onto the vine! You will find the fruited tree rune (Näckrosor).

6) Sixth Challenge: you have to outrun the gremlins as they chase you. The obstacles in order are

a) mushroom - jump

b) tall mushroom - high jump

c) archer basket - run under

d) spike house - jump high

e) ground archer - jump high.

Reach the end and jump into the basket that holds the final or stump rune (Dökkálfar).

7) Enter the forest center. Climb the fungi on the trees to reach the rune images, pressing them in order from left to right. The brambles clear away.

8) Talk to the elf queen and she will tell you about the orb, the last magical source within the woods, which are being destroyed by the construction. The workers will drop down into the heart of the forest and one will smash the orb, turning all the creatures into stone.

9) Take the elf queen's amulet and use it to stop the caravan of construction equipment headed for the forest center. You can select from the three types of creatures to become using the amulet (pop-up at lower left).

- Dryad : flying power - blue symbol

- Gremlin : fast speed - green symbol

- Troll Giant (Jotunn) : strength - yellow symbol

10) As the dumptruck, bulldozer, and wrecking ball roll by, put on the amulet and become a gremlin (green) to chase them down. Jump onto the wrecking ball crane and become a troll (yellow) to push the crane to over the bulldozer (right). Become a dryad and fly to the top. Push the lever that releases the ball. Become a troll and jump down to the bulldozer. Pick up the ball and toss it onto the dumptruck.

11) Now that the worker guard is gone, become a gremlin (green) and run to the truck. Climb onto the fuse box and become a troll to destroy it. The construction director will give you the orb shards and surrender.

12) Return to the elf queen and the orb will be restored. She will then give you the island medallion. To reach Main Street, enter the cave at right (part of the Bonus Quest) and go all the way up and left.

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Bonus Quest for Paid Monthly members

A large part of the Orb is missing. You must go into the forest to recover the missing shards, using the amulet again. Exit at the middle right to the caves. There are 5 exits that lead to modified versions of the original challenge scenes.

1) As a Gremlin, run fast through the spider web at far right, emerging in the Nokken pool. Go left and use the Troll strength to open the locked door. Inside, the gremlin can run fast through the blocking ladders, then become the Dryad to reach a shard on the ledge. Exit the door, fly back to the pool and return to the cave.

2) Fly directly up from the first webs and enter the door. In the Gremlin scene is a large wooden form resembling a creature. Go left and become a Troll, and push the large Battering Ram into the wood form, destroying it. As a Dryad, fly up into the trees above it to find the shard. Exit back to the cave.

3) Climb up one level and become the Troll to move the large round stone and enter the tunnel behind it. In the Troll scene, fly up and carefully between the thorn vines to reach the shard at upper left, which the Troll can retrieve behind the hanging stone. Exit the Troll scene to the cave.

4) To the right is a second set of webs. Run through as the Gremlin. In the Lights scene, merely fly to the far right, go up, then dash quickly left as the Gremlin to the get the shard. Return to the cave.

5) At the upper right, you exit into the forest at the "Dryads only" sign. Using the dryad works for most of the shard quest. The first shard is up and left in the vines, at a beehive. Exit at the sign and return to the cave. Go back to the elf queen.

There is no special reward, other than retaining the Amulet. To easily reach Main Street, re-enter the cave and go all the way up and left. One advantage to having the amulet, is that you can fly as a dryad in many of the ad-games that appear on the site, by playing them at Twisted Thicket. This is similar to using Flying Power on Super Power island.

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10y ago

The island is called "Charlie and the Chocolate Factory" and is based on the book by Roald Dahl. Willy Wonka is the factory owner in both the book and the films.

There was an earlier ad-game for the movie DVD.

*To see the solution for this island, click the related question below.

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