Java Swings has a lot of nice features and one of them is the ability to display images on its components. You can select any image that is available in the local system or somewhere on the internet and display it on Graphics objects. As of Java SE 1.4, reading an image is very simple.
If the image is stored in a local file:
String filename = "...";
Image image = ImageIO.read(new File(filename));
Otherwise, you can supply a URL:
String urlname = "...";
Image image = ImageIO.read(new URL(urlname));
The read method throws an IOException if the image is not available.
Now the variable image contains a reference to an object that encapsulates the image data. You can display the image with the drawImage method of the Graphics class.
public void paintComponent(Graphics g)
{
. . .
g.drawImage(image, x, y, null);
}
Sometimes, you may want to tile an image across a components canvas if it is much smaller than the component size. We can do the tiling in the paintComponent method. We first draw one copy of the image in the top-left corner and then use the copyArea call to copy it into the entire window using the code below:
for (int i = 0; i * imageWidth <= getWidth(); i++) for (int j = 0; j * imageHeight <= getHeight(); j++) if (i + j > 0)
g.copyArea(0, 0, imageWidth, imageHeight, i * imageWidth, j * imageHeight);
java swings
Follow the backslash with another backslash: System.out.println("\\ " \"); will display \ " \ on the screen.
The display device is called a monitor or screen. It receives electrical signals from the video card and uses pixels to create an image composed of colored points of light on the screen, which together form the visual content that we see.
i dont no string for servlate
Running "java -version" will display the current version of Java.
Java (from Sun) is a programming language that is interpreted in bytecode using a virtual interface, it sounds complicated and it is more complicated than simply using HTML to display a page, and it is also much slower.
write a java program to display "Welcome Java" and list its execution steps.
You would not need JavaScript to include an image. <img> in HTML can do the work of including.
No, this is a browser feature. Technically, it may be possibile to disable images by embedding them into another format -like java applets- or using java script to eliminate the menu (none of those solution are known to me in the real world).
It means moving images.
button.getLabel(); button.setLabel("label");
File file=new File("c:\\Time.jpg"); PreparedStatement ps=connection.prepareStatement("insert into Table1 (image_id, image_data)...