As Merlin the owl, Dodge the projectiles and swoop down to the bombs, avoiding the spinning blades, and drop the bomb on the robot when it blinks red. As your player, duck down until the robot is directly over you, then jump onto the robot, then the pedestal, then the chandelier.
give him the robot mouse from the cell
There are no cubes on Astro Knights island. There are ice floes on the Ice Planet, that you jump across to avoid the robot fish.
There is no jail on Astro Knights Island. There is a castle dungeon, where an attacking alien robot is being held after his capture. (see the related question)
you fight the robot on jungle planet
go to the princesses maid's room and use it you will get the robot mouse
One of the robot attackers was captured and put in the castle dungeon.
Go to the library and click on Mc. It will reveal a secret passageway.
Actually, Merlin has little to do on Astro Knights Island. He recovers the fuel rod from the dungeon when the robot self-destructs. And he battles Mordred at the very end of the island.
once you have the robot mouse put bring him to the hay stack then go in get the owl then bring it to the cage then with the robot in it then unlock it for the robot then go cheat on the rest of the game
When you awaken the robot owl Merlin, he flies out of Mordred's lab. In order to get him back, you have to feed him the robot mouse. (chomp)
Throw the switch when you get the cheese. You can enter the dungeon from Mordred's underground laboratory once you have the robot owl. (see the related question)
Feed the robot mouse to the owl, and then he will follow you. In the dungeon cell, click the owl, then the fuel rod, and he will retrieve it for you. (see related question)