Install Dos BOx in your computer.. open it and write mount c c:\turboc3 if the c folder is c:\turboc3.
now move to c: and simply type the name of the C executable file for example TC.
C will open and you will be able to do graphics programming.. but dont use ctrl+f9 to run the program... go to the menu and select the appropriate option
ANSI/ISO C does not and never has done graphics.
pro c language to implement linear search using pointers
Yes, according to the official website, the latest versions of Turbo C++ will work on Windows Vista.
Nothing special: just as you do it in Windows XP or 2000
C:\Windows\
No. Windows Vista is not based on DOS and a DOS boot disk will be unable to read the file system that Vista is on.
You should actually turn the question around: does the Turbo C++ graphics library support Windows XP? The answer is yes it does, provided you are using a version of Turbo C++ for Windows XP and above.
c:\windows\system32
parport.sys - usually located in C:\Windows\system32\DRIVERS\
C:\ProgramsData\Microsoft\Windows\Start Menu\Programs\Startup
C:\ProgramsData\Microsoft\Windows\Start Menu\Programs\Startup
C++ has no graphics support of any kind. It is intended to be as generic as possible thus there is no platform-specific support whatsoever. However, vendors typically supply graphics libraries to suit whichever platforms they support. E.g., Embarcadero Builder for Windows ships with WinBGI (Windows Borland Graphic Interface), a generic library intended specifically for Windows graphics. Gigabyte are a hardware manufacturer; as such they do not provide graphics support for C++. However, they do supply drivers which can be accessed via the operating system through C++.