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A simple way is to set random alarms.

E.g.

Create Event:
set Alarm 0 to random(100)


Alarm Event for alarm 0:
create instance of object obj_bullet at relative position (0,0)
create instance of object obj_bullet at relative position (0,0)
create instance of object obj_bullet at relative position (0,0)
set Alarm 0 to random(100)

Simples!

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Q: How do you make enemies shoot in game maker?
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