Take a portion of that which you wish to dilute and put it in a vessel - e.g. a test tube. Add an equal portion of the diluent. You have just doubled the dilution. Take one portion of the mixed diuted liquid you have just made and put it in another tube and add the same volume of the diluent. The original liquid is now diluted again. The first tube contained a x2 dilution of the stuff, the 2nd tube contains a x4 dilution. If you carried this process on you would end up with x8, x16, x32 etc.etc. These are doubling dilutions. Hope this helps!
ermm
1:2 dilutions
Doubling a number is equivalent to multiplying by 2. Doubling twice (doubling, and then doubling the result again) is equivalent to multiplying by 4. (Also, doubling three times is the same as multiplying by 8, doubling 4 times is the same as multiplying by 16, etc.)
KDIE
there are a lot of factors that contribute to the overall performance other than the processor.the processor has to rely on the capacity of the RAM for it to perform faster and there has to be faster controllers that can provide a quicker interface to the drivers e.t.c- Edson 'scott' Chikoti.
No, doubling the angle of incidence itself will not cause a doubling of the angle of refraction.
I'm not completely sure but I think it's like this. Doubling 1 would be 2. Doubling 2 would be 4. Doubling 4 would be 8. Doubling 8 would be 16. Doubling 16 would be 32. Doubling 32 would be 64. (
Doubling the radius quadruples the volume.
Doubling Point Light was created in 1898.
The doubling time is around 26 minutes.
no
Mostly for the homeopaths, based on an outmoded theory of disease.