You can say 'Hallo', or simply 'Hoi'.
JavaScript code looks like this:function sayhi(name) {alert("Hey there, "+name);}sayhi("joe");
the first rule is sayhi to him
//Heap Data Member //Demonstrates an object with a dynamically allocated data member #include <iostream> #include <string> using namespace std; class Critter { public : Critter( const string& name = "") { cout << "Constructor called\n"; m_pName = new string(name); } ~Critter() //destructor { cout << "Destructor called\n"; delete m_pName; } Critter( const Critter& c) //copy constructor { cout << "Copy Constructor called\n"; m_pName = new string; *m_pName = c.GetName(); } Critter & operator=(const Critter& c) //overloaded assignment operator { cout << "Overloaded Assignment Operator called\n"; if (this == &c) { return *this; } else { *m_pName = c.GetName(); return *this; } } string GetName() const { return *m_pName; } void SetName(const string& name = "") { *m_pName = name; } void SayHi() const { cout << "Hi, my name is " << GetName() << "\n"; } private : string * m_pName; }; void testDestructor(); void testCopyConstructor(Critter copy); void testAssignmentOp(); int main() { testDestructor(); cout << endl; Critter crit("Poochie"); crit.SayHi(); testCopyConstructor(crit); cout << endl; testAssignmentOp(); return 0; } void testDestructor() { Critter crit("Rover"); crit.SayHi(); } //passing object by value invokes its copy constructor void testCopyConstructor(Critter copy) { copy .SayHi(); } void testAssignmentOp() { Critter crit1("crit1"); Critter crit2("crit2"); crit1 = crit2; crit1.SayHi(); crit2.SayHi(); cout << "Setting name of crit1 back to 'crit1'\n"; crit1.SetName( "crit1"); crit1.SayHi(); crit2.SayHi(); Critter crit("crit"); crit = crit; }
//Heap Data Member //Demonstrates an object with a dynamically allocated data member #include <iostream> #include <string> using namespace std; class Critter { public : Critter( const string& name = "") { cout << "Constructor called\n"; m_pName = new string(name); } ~Critter() //destructor { cout << "Destructor called\n"; delete m_pName; } Critter( const Critter& c) //copy constructor { cout << "Copy Constructor called\n"; m_pName = new string; *m_pName = c .GetName(); } Critter & operator=( const Critter& c) //overloaded assignment operator { cout << "Overloaded Assignment Operator called\n"; if ( this == &c) { return * this; } else { *m_pName = c .GetName(); return * this; } } string GetName() const { return *m_pName; } void SetName( const string& name = "") { *m_pName = name; } void SayHi() const { cout << "Hi, my name is " << GetName() << "\n"; } private : string * m_pName; }; void testDestructor(); void testCopyConstructor( Critter copy); void testAssignmentOp(); int main() { testDestructor(); cout << endl; Critter crit( "Poochie"); crit.SayHi(); testCopyConstructor(crit); cout << endl; testAssignmentOp(); return 0; } void testDestructor() { Critter crit( "Rover"); crit.SayHi(); } //passing object by value invokes its copy constructor void testCopyConstructor( Critter copy) { copy .SayHi(); } void testAssignmentOp() { Critter crit1( "crit1"); Critter crit2( "crit2"); crit1 = crit2; crit1.SayHi(); crit2.SayHi(); cout << "Setting name of crit1 back to 'crit1'\n"; crit1.SetName( "crit1"); crit1.SayHi(); crit2.SayHi(); Critter crit( "crit"); crit = crit; }
The word "Dutch" in Dutch is "Nederlands."
I have to assume the question is for C#, not C, because C does not provide abstract class concept.public abstract class A1 { public virtual void SayHi() { Console.WriteLine("Hello World"); }public abstract void DoSomething();}The above abstract class A1 contains 1 virtual method and 1 abstract method. [Note that because of the abstract keyword for Dosomething(), A1 must be declared as abstract. An abstract class DOES NOT have to have any abstract methods!!)The virtual function SayHi() provides a implementation, while the abstract function provides nothing but only the method signature( the name of the method, the return type, and method parameters and their data types). The derived class of A1 has the option to override SayHi() and must implement (or defer to subclasses of this derived class) the method DoSomething()
You only need to be in possession of a dutch passport be dutch, or "nederlands" you are considered a Dutchman "nederlander" if you are also born in the Netherlands. this is one giant lie. a pasport that says dutch means nothing, a guy for example a muslim with a dutch pasport is not dutch. you have to be dutch by blood to be a dutchman. if your dutch by blood you dont have to speak dutch to be dutch
'from English to Dutch' is 'van Engels naar Nederlands' in dutch
Dutch people or in the language that they speak over there (Dutch) Nederlanders
In Holland, the Dutch adjective is "Holland's." There is no true adjective for Holland in English. The closest adjective in English is "Dutch," however, that not only applies to Holland but to all of the Netherlands. It is also common to hear "of or from Holland" in English.
The Dutch saw them as trading partners. The Dutch were not interested in converting them.
A dutch man is a man from the Netherlands, or as we dutch say a dutch man is a "hollander"