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C++ permits us to achieve this objects bt passing argument to the constructor function when the object are created . The constructor that can take arguments are called parametrized constructors Example:- class abc { int m,n; public: abc(int x,int y); //paramererise constructor ................ ................. }; abc::abc(int x,int y) { m=x;n=y; }
AGC fuses have glass body. ABC fuses have a ceramic body.
scs
abc
ab'c + abc' + abc = a(b'c + bc' + bc) = a(b'c + b(c' + c)) = a(b'c + b) = a(c + b) I'm not sure if there's a proper name for that last step, or multiple steps to get to it, but it is intuitively correct. b + b'c is equivalent to b + c. Here's a quick truth table to show it: bcb'b'cb'c+bb+c0010000111111000111100 11
Out= A'B'C+AB'C'+AC'A'+ABC
Do you mean F = abc + abc + ac + bc + abc' ? *x+x = x F = abc + ac + bc + abc' *Rearranging F = abc + abc' + ab + bc *Factoring out ab F = ab(c+c') + ab + bc *x+x' = 1 F = ab + ab + bc *x+x = x F = bc
If the inputs are ABC. The inputs required to give an output are ABC, AB, AC and BC. Using the Absorption law X + X.Y = X we can remove ABC, the inputs required are therefore AB, AC and BC.
In this case you want to group the terms so they have at least two terms in common. First step group and rewrite it: abc + a'bc + a'b'c' + a'b'c + ab'c' + abc' = Use the rule Identities x(y+z)=xy+xz: bc(a+a') + a'b'(c'+c) + ac'(b'+b) = Use the rule Identities x+x'=1: bc (1) + a'b'(1) + ac'(1) = Use the rule Identities x(1) = x: bc+a'b'+ac'
The Truth Table would be: abc x 000 0 001 0 010 0 011 1 100 0 101 1 110 1 111 0 (or 1) (if you meant all 3 is also x=1) The Boolean expression is A'BC+AB'C+ABC' or if all three is x=1 just, AB+AC+BC
Here are some rules that can help you simplify such expressions, in some cases. (ab)c=abc abac = ab+c ab/ac = ab-c
No.
Assuming A, B, C and D all represent different digits then ABC = 183 .
It is possible.
123 abc 123 baby you and me
145 1! = 1 4! = 24 5! = 120