Locate the switch and turn it on.
You can turn a non-magnetized object into a magnet by rubbing it with a magnet in the same direction multiple times. This process aligns the magnetic domains within the object, causing it to become magnetized.
you don't turn it off
An electromagnet is a magnet while an electric current is running through the coil. Turn off the current and it is no longer magnetised, and is, therefore, not a permanent magnet.
In a scrapyard when the workers need to pick up a car there is a crane with a magnet on it. So when they see a car they turn the electric magnet on so it picks up the car and they turn off the electric magnet to drop the car.
To turn off the magnet in the mission, you can either deactivate the power source that is supplying it or physically remove the magnet itself. It is important to follow safety protocols and instructions to ensure proper procedure is followed when dealing with magnets.
where you use the key to turn on the quary.
Use the magnet to hit the snail over the hole to do that you can turn the magnet on and off so turn it off just before he falls
When you are battling Crusher, turning the magnet off drops the refrigerator on him and he starts throwing barrels. If you dodge them and turn the magnet back on, he is flattened by the steel plate he's standing on. Cuff him and take him back to prison.
Go to the Roof (using the key), use your wrench on power box then get your paper clip and you will turn off the giant magnet!
Being able to turn electromagnetic on and off is what separates it from a normal magnet.
Hold it next to a magnet always works.
An electromagnet requires electric power to be a magnet. You turn it off the same way you turn off a light, by turning the switch.