You don't it's a PS3 and not made for Microsoft
Partially, probably recognized as gamepad controller.
Yes, a Sidewinder Force Feedback 2 joystick will work with Microsoft Flight Simulator X.
Well, it has worked for me, and i am running windows vista 7, so yes, it works. Lovely joystick :) missed using it!
I have a Sidewinder Force Feedback 2 joystick. It cost about $100. It has a view hat that can look in eight directions. Force Feedback that vibrates then you're taking off or landing, landing gear is retracted, and violently shakes when you crash. It has throttle control and eight buttons.
simple answer is no
Yes, you can play Microsoft Flight Simulator without a joystick, you can play with just a mouse or keyboard, but a joystick makes it much easier.
http://www.input-drivers.com/drivers/76/76441.htm Enjoy it! @Tooldragon
Try the Logitech 963283-0403 Freedom 2.4 Cordless USB Joystick or the Macally Ishock II USB Force Feedback Programmable Game Controller is another one that can be programmed.
Yes, in fact, a number of companies manufacture a wide vareity of joystick controllers and gamepads specifically for use on PC and Macintosh computers. Microsoft for example sells a wireless Xbox 360 controller with a special connector for use with the PC which allows computer gamers to use the popular console controller with a wide range of computer games. Similarly, there are force feedback joysticks by Microsoft and Logitech which provide not only easy game control, but also enhanced interaction with the on-screen action by vibrating and moving in response to explosions and other effects.
Force feedback controllers allow excellent control and although some are extremely expensive, you can find force feedback controllers that cost about 50 dollars.
A: POSITIVE feedback will force the amplifier to sit at its rail saturated
I like the Thrustmaster Ferrari F430 Force Feedback Racing Wheel for PC
An input device is a device which is used by the user to enter data into the computer system. An output device is a device which is used by the computer to send data back to the user in a way that the user can understand. It is possible for a device to be both an input and output device simultaneously. For example a force-feedback joystick takes input from the user, but also communicates to the user with a series of vibrations or force-actions.