just as you do it in C.
Platform dependent, possibly LIBC.LIB or something like that.
It has no use in C++ itself, it is only useful in Borland Turbo C++. It provides generic graphics support for Borland Turbo C++ applications.
At the beginning in the header file: #include <graphics.h>
I think its in conio.h or stdio.h
The need to declare header files is not compulsory in C++. You may place all your code in a single source file if you so desire. However, header files are useful in that they separate interface from implementation and aid in hiding information.
Platform dependent, possibly LIBC.LIB or something like that.
It has no use in C++ itself, it is only useful in Borland Turbo C++. It provides generic graphics support for Borland Turbo C++ applications.
At the beginning in the header file: #include <graphics.h>
It's in conio.h, but don't use gotoxy. Use SetCursorPosition() instead.
dnf install ncurses-devel
For basic input and output in C++: #include
I think its in conio.h or stdio.h
You need to #include the header file that contains the missing function's declaration.
Not in C, only in TurboC.Direct console input-output (MS-DOS specific).
You can find a detailed guide on CC plus on geany.org/manual/current/
The need to declare header files is not compulsory in C++. You may place all your code in a single source file if you so desire. However, header files are useful in that they separate interface from implementation and aid in hiding information.
Classes and structures can be put in a header file the same way you would use them in a main program; the only difference is that they are placed in a separate file, called a header file. Then, after creating a new file, include that new file with the definition by the use of the preprocessor #include statement.