There were 53594 people in the town in the original Dawn of the Dead before the zombie outbreak. Deadrising took it's inspiration from there and had 53594 people in Willamette before the outbreak, the achievement is therefore equivilent to killing all the towns citizens. Left4Dead then came back with 53595 zombie kills, and Deadrising 2 came back with 53596. But why is this number also seen in Rockband 3?
The number of Zombies changes per round but there can be a maximum of 26 zombies on the field at any given time.
Well, I'm not sure about the other games but in Black Ops 2, a fair number of the zombies are female.
there is only like 7 in the first round, but the number INCREASES and the zombies get tougher
Predation coefficients relate the number of prey killed to the production of predator offspring.
No. They are orthogonal.
yes
There are 11 different Call of Duty Black Ops maps for Zombies. They do not all have the same number of zombies. There are also different forms of zombies. There are Normal Zombies, Hellhounds, Crawler Zombies, Space Monkeys, the Pentagon Thief, Monkey Zombies, Napalm Zombies, Shrieker Zombies. Phasing Zombies, and Astronaut Zombies. The best source of information on the zombie mode is the related link that has so much information you could fill a book. It has been added under the related links under the name Zombie Mode Well round 1 there was around 6 zombies then I went on 10's, R-10 33 zombies R-20 60 zombies R-30 105 zombies, I'm no mathematician but im saying they average around an extra 25 - 50 per 10 rounds btw I died round 40 so I didn't get that number. v68IOU1v (ps3)
In itself, the number 75 does not relate specifically to the real world.
how do whole number relate to everday life
no
It is symmetrical