The Art of Computer Programming has 634 pages.
The Art of Computer Game Design has 476 pages.
The Art of Computer Game Design was created in 1984.
The ISBN of The Art of Computer Programming is 0-201-03801-3.
The art of making a computer do what you want it to do is called programming.
Most computer art centered around computer programming during the late 1960s through the 1980s. This period saw artists and programmers experimenting with algorithms and coding to create visual art, often using early computer systems and programming languages like APL and BASIC. The focus on programming allowed for new forms of creativity and interactivity, leading to the development of computer-generated graphics and digital installations. The influence of this era laid the foundation for contemporary digital art practices.
The Art of Nijinsky has 110 pages.
The Art of Electronics has 1125 pages.
The State of the Art has 288 pages.
The Art of Cricket has 236 pages.
The Art of Dreaming has 260 pages.
The Art of Memory has 400 pages.
The Art of Intrusion has 270 pages.