The Art of Computer Game Design has 476 pages.
Game Design Workshop has 496 pages.
A Theory of Fun for Game Design has 256 pages.
Chris Crawford on Game Design has 476 pages.
Do Good Design has 192 pages.
Design Patterns has 395 pages.
How to Design Programs has 720 pages.
The Prometheus Design has 190 pages.
Distillation Design has 710 pages.
A Demon Of Our Own Design has 288 pages.
The Zen of CSS Design has 304 pages.
The Computer Connection has 183 pages.
There are many schools that offer computer game design. Several are Academy of Art University, The Art Institute of Pittsburgh, Digital Media Arts College and Full Sail University.