The Prometheus Design has 190 pages.
Prometheus Rising has 262 pages.
The Prometheus Design was created on 1982-03-15.
Design Patterns has 395 pages.
Do Good Design has 192 pages.
Distillation Design has 710 pages.
How to Design Programs has 720 pages.
The Zen of CSS Design has 304 pages.
Game Design Workshop has 496 pages.
A Demon Of Our Own Design has 288 pages.
The Art of Computer Game Design has 476 pages.
Chris Crawford on Game Design has 476 pages.
A Theory of Fun for Game Design has 256 pages.