The Prometheus Design has 190 pages.
Prometheus Rising has 262 pages.
The Prometheus Design was created on 1982-03-15.
Do Good Design has 192 pages.
Design Patterns has 395 pages.
How to Design Programs has 720 pages.
Distillation Design has 710 pages.
A Demon Of Our Own Design has 288 pages.
The Zen of CSS Design has 304 pages.
Game Design Workshop has 496 pages.
A Theory of Fun for Game Design has 256 pages.
The Art of Computer Game Design has 476 pages.
Chris Crawford on Game Design has 476 pages.