Project64 1.6 uses 5.17 MB.
The Commodore 64 was equipped with 64 kilobytes (KB) or 65536 bytes of memory (64*1024). It was possible to expand this memory with a memory expansion plugged in the back although the 6510 CPU could only address 64 kb so these had methods for copying data up and down from the memory expansion to the system memory.
As much as you can give it. Architecturally, Linux can support 64 GB on an x86 server, and a theoretical 16 exabytes on an x86-64 (no current server can come close to supporting that much RAM in hardware).
you go to system then cheats
Some games use it to improve graphics, as a memory expansion pack doubles the available RAM in the 64. There are games that require it, such as Majora's Mask and Donkey Kong 64.
64 Megabytes
16-64 gb depending on model.
It all depends on the architecture that the processor is built on. If it is 32 bit architecture, 2^32 it will be 4gb. If it is a 64bit processor it can access 2^64 memory locations, or 16gb.
64 mb is not very much 64 mb = 0,064 gb 64 mb equals about 12 normal songs
The PDA can typically hold between 16 MB to 64 MB of memory.
Extended Memory 64 Technology
No, the Nintendo 64 is a console. Project 64 is an emulator that lets you play the games on PC.
You can use Project 64 for any Nintendo 64 game and a rom-downloading website.