Unless your project would qualify as "fair use" legally you cannot use any part of a copyrighted work without permission.
Despite the various "urban myths" (10%, 300 words, etc) floating around there is no preset amount of a video that you can "borrow" without seeking the proper permission from the rights holder.
There's no straight answer to this. Fair use (or fair dealing, depending what country you're in) might exempt your use, but there is literally no way to know without being sued and going to court. If you need to use a large amount of someone else's material, or what might be considered the "heart" of the material, you may be safer getting their permission in advance.
Using copyright-free materials is much cheaper and easier than negotiating for a license with the copyright holder of a protected work.
it is a security interest held on a copyrighted property. Much like a mortgage is held on real property (your home) as collateral when you borrow money from the bank, a copyright mortgage secures debt using a copyright as collateral.
If the samples you are using are royalty free and you want to copyright your own stuff, simply keep the FL project saved and the project data, FL Studio and plugins used need to be registered to your name if you want the credit. You can not use already copyright material without permission to sell or even broadcast your work. You can also not claim any part of your work as solely your instrumental interlude if FL Studio was your host application, especially if you used legit plugins used by professionals that are often made to emulate their work as a plugin for DAW hosts. Use the creative commons practices and save your money on copyright as it does not seem to protect anybody much nowadays. Create a very high quality downmix of your final work and do not change a thing, then present it to someone you completely trust as a "gift" with the date on it. This is a legal backup loophole to prevent anybody stealing your work. In a court of copyright law, you can produce the project files, the project itself, the registration and ownership of equipment and software (FL conveniently records time spent on projects, check project setting to see), and finally the high quality downmix your trusted friend has as evidence.
1% solution is what we are using for our class project
There is no magic number for the amount of copyrighted content used that will lead to a copyright notification. Fair use is a very ambiguous rule and is judged on a case-by-case basis. To be safe, avoid using any copyrighted content in your videos at all.
If the video is seen by anyone other than you, then you need permission or copyright. If it is something that is very well known (ie. a popular music video or film) and you are not using the video in a negative way, to make profit, or to pirate it, and you are only using part of it, then they will likely not care because it would take to much effort and money to be worth it (it's more profitable to go after large companies with money than one single individual). However, it is still their right to sue you for any reason, at any time, if you decide you use their video without their permission.
Some video distribution sites use automated matching systems (such as YouTube's ContentID) to discover and block infringing material; other sites rely on humans to discover and block infringements, and are therefore much, much slower to notice.
Copyright protection is free and automatic, as soon as the work is fixed in a tangible medium.
Yes, you can still edit a movie/video that has been published in WMM (windows movie maker). However, you would be editing the published version of the project (not the original MSWMM project version).This is the best way to put a WMM video together, in my opinion. Using several WMM clips that you know for a fact are are compatible with the program (since you created and published them with it), makes movie/video producing much easier.I take smaller clips that I've published on WMM, import them back into the program in order to create different projects. The editing process on previously published WMM video/movies is the same.Upon completion of each new project, I publish it. That way I can continue to import and edit the video whatever way I choose.:)
There are several factors to consider,it could be a faulty video card,bad wires, or the screen is not very good.The last thing to consider is if your computer is using too much or doesnt have much processing power for the video
In most countries copyright is free, instantaneous and automatic.
It depends on the scale of the model