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1). gravitational attraction between you and the earth 2). upward "normal" force exerted by the floor on the bottom of your feet These are the same forces that act on you while you're standing on anything, whether it's moving or not.
Normal Force- this is the support force exerted on an object in contact with another stable object.
Any time an object's velocity changes (the object "accelerates"), that is due to a net force. Here are some examples: * A car speeds up. The force is exerted by the tires, on the road. * A car slows down. The force is exerted by the tires, on the road, or by air resistance. * A car moves in a curve (its velocity changes too, since it changes direction). The force is exerted by the tires, on the road. * A planet moves around the Sun. The velocity changes all the time, since the direction changes. The force is exerted by gravity. * A falling object speeds up. The force is exerted by gravity.
If the object accelerates, that means the forces are NOT balanced.
No
0.452 m/s^2
Not really. It is not the fact of GOING UP that makes your apparent weight increase, but the fact that it is ACCELERATING UPWARD. For example, while the elevator goes up at a constant speed, your apparent weight will be the same as if it weren't moving.
1). gravitational attraction between you and the earth 2). upward "normal" force exerted by the floor on the bottom of your feet These are the same forces that act on you while you're standing on anything, whether it's moving or not.
Normal Force- this is the support force exerted on an object in contact with another stable object.
Any time an object's velocity changes (the object "accelerates"), that is due to a net force. Here are some examples: * A car speeds up. The force is exerted by the tires, on the road. * A car slows down. The force is exerted by the tires, on the road, or by air resistance. * A car moves in a curve (its velocity changes too, since it changes direction). The force is exerted by the tires, on the road. * A planet moves around the Sun. The velocity changes all the time, since the direction changes. The force is exerted by gravity. * A falling object speeds up. The force is exerted by gravity.
You simply cant in normal gameplay but there are lots of mods for it.
When the elevator starts moving down, the time period increases. But when the elevator is descending at a constant velocity, the time period returns to its normal.
If the elevator's speed is constant (acceleration is zero), regardless of whether it's up or down,then your weight in it is the same as your normal weight on the ground.It should be easy to carry a bathroom scale onto an elevator with you some day and check it out.
The same thing happens if you are coming down in an elevator, or if you fall from any height. If you are standing still on the ground, you are subjected to gravity from the Earth which is effectively an acceleration of 1g or about 9.81 metres per second squared and you will feel your normal weight. If you fall from a height you will accelerate towards the ground at about 9.81 metres per second squared and you will feel "light" or indeed "weightless". On the downward hill of a rollercoaster, the rate of descent is enough to make you feel lighter than usual and similarly, on the upward hill of a rollercoaster the rate of ascent might be enough to make you feel heavier than usual. The design of the rollercoaster determines just how much lighter you will feel on the downward sections. You can try a neat little experiment if you take a set of ordinary bathroom scales with you into an elevator. You should observe that you "weigh more" when the elevator accelerates upwards and that you "weigh less" when the elevator accelerates downwards.
If the object accelerates, that means the forces are NOT balanced.
CMP is the result of the normal aging process, overuse, injury, or uneven pressures exerted on the knee joint.
A box is sitting on a table. The upward force exerted on the box that stops it from falling through the table is known as the force.