Yes! assembly language is machine dependent. Because program are written by means of memory and register on computer thats are very effective, and also have not high level skill in the program.
Actual Machine level language is binary language, which contains only '0' & '1 ' and it's the extreme besic of a computer's instruction. Then comes low level language, like assembly language and so on.
Machine languages are composed of instructions intended to be read directly by the microprocessor (the computer's CPU). The manufacturer of the CPU determines it's "INSTRUCTION SET" ASSEMBLY LANGUAGE on the other hand IS NOT machine dependent. The same commands ADD, Divide, Move, etc are universal. HOWEVER the ASSEMBLY LANGUAGE has to have an INTERPRETER for EACH CPU, and that will translate the Universal ASSEMBLY language to the MACHINE SPECIFIC code required to program the CPU.
The native language of any programmable machine is an integral aspect of its design; the language is machine-dependent and is defined by the machine itself rather than "written" independently of the machine. That is, in order to modify the language, you must modify the machine itself. The earliest known programmable machine was Basil Bouchon's partially automated loom, invented in 1725.
The size of an integer is compiler-dependant. The compiler itself is machine-dependant so it could be argued they are in fact machine-dependent, however we don't write code to suit the machine, we write code to suit the compiler, even when the code is machine-dependent.
because computer can only understand the language of machine what we write( either any language) is first converted into machine language by compiler so it is necessary to design a microchip in machine language so that computer can understand what we are trying to ask
we need compiler to convert high level language in to machine language
No, they are not the same. Assembly language uses mnemonic words to REPRESENT machine language; to be able to actually run it, a special program - a so-called assembler - then needs to convert it into machine language.
That would be assembly language or machine language, and just so you know, it is very difficult to learn.
Because machine language itself varies across systems. For example, machinecode for a x86 is totally different from machinecode for a PowerPC. This is why we need compilers and assemblers, so that the same higher level code can be translated into lower level code for various architectures.
Actual Machine level language is binary language, which contains only '0' & '1 ' and it's the extreme besic of a computer's instruction. Then comes low level language, like assembly language and so on.
Translators are used to translate code in one language to another. There is a need of translators because computers understand machine language so they convert HLL into machine language.
To learn computer language you have to learn the machine specification. Every machine type has its own native language specification, so learning one computer's language won't help you learn the language of a different machine type, in the same way that learning French won't help you learn Mandarin or Russian. However, a high-level language makes use of high-level abstractions to provide a language that is common to all machine types; the language interpreter handles the low-level machine details so we can write our code in universal terms rather than in terms that only one specific machine type can actually understand.