These are MS-DOS specific extensions in TurboC. You should forget them (it's 2012 now, you know, not 1985)
For example 'int' is a data-type, 'short', 'long', 'signed' and 'unsigned' are modifiers, 'extern', 'auto', 'static', 'register' are storage-classes. The declarations go like this: storage-class modifiers data-type identifier example: static unsigned short int x;
Interrupt handling is performed by the operating system kernel. In the Intel IA-32 platform, for instance, it is handled at Ring-Zero.C++ code does not normally run in the kernel. It runs in user space, such as in Ring-Three. Unless the operating system allows you to load C++ code in non pageable Ring-Zero space, you cannot write C++ programs to handle interrupts. Even if you could do so, all of the dependencies, such as libraries, would need to also be there, unless you wrote dispatch stubs to transition into and out of Ring-Zero non-pageable space.That said, you are looking for the Device Driver Kit, or DDK. (In the Windows platform.)
CPT modifiers are used to clarify services and procedures performed by providers. A list of all CPT modifiers with a brief description is located insider the front cover of the coding manual.
By checking the interrupt register at fixed time intervals
Intr timer interrupt 0 and 1 external interrupt 0 and 1
Yes, it is possible to write interrupt handlers in C, but it is not a task for beginners like you.
short, long, long long, signed, unsigned
Modifiers
Because it traps that interrupt.
For example 'int' is a data-type, 'short', 'long', 'signed' and 'unsigned' are modifiers, 'extern', 'auto', 'static', 'register' are storage-classes. The declarations go like this: storage-class modifiers data-type identifier example: static unsigned short int x;
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no people might think you are crazy and something huge might end up happening at the end
yes it does
howmany modifiers do we have in the English language
Interrupt handling is performed by the operating system kernel. In the Intel IA-32 platform, for instance, it is handled at Ring-Zero.C++ code does not normally run in the kernel. It runs in user space, such as in Ring-Three. Unless the operating system allows you to load C++ code in non pageable Ring-Zero space, you cannot write C++ programs to handle interrupts. Even if you could do so, all of the dependencies, such as libraries, would need to also be there, unless you wrote dispatch stubs to transition into and out of Ring-Zero non-pageable space.That said, you are looking for the Device Driver Kit, or DDK. (In the Windows platform.)
misplaced and dangling modifiers
An interrupt vector is the memory address of an interrupt handler, or an index into an array called an interrupt vector table or dispatch table. Interrupt vector tables contain the memory addresses of interrupt handlers. When an interrupt is generated, the processor saves its execution state via a context switch, and begins execution of the interrupt handler at the interrupt vector.