Yes, you could base your estimate on experiences from the past. Mostly you'll have coded likely features in other software and therefore you'll have somewhat an idea how long it might take to program something similar.
this is kind of a tough question to answer. In essence, computers are just stupid lumps of hardware until software is added. a computer can turn on, but can never actually do anything until the software tells it what to do. the software is written by a human, in a coding language. coding languages such as c#, c++, .net, etc. are human readable coding languages. after the code is written, software called a compiler puts it all together so to speak, and turns it into a language the computer can handle (binary). so, essentially a computers intelligence is the product of collective programmers intelligence.
There are many. See: http://en.wikipedia.org/wiki/Lossless_data_compression#Lossless_compression_methods
Important components of Software Engineering are: 1. Software Development Life Cycle(SDLC) 2. Software Quality Assurance 3. Software project Management 4. Software Management 5. Computer Aided Software Engineering (CASE)
1.the compression ratio is higher compared to huffman coding. 2.efficiency is greater comparatively. 3.Redundancy is much reduced.
The Software development process is composed of many activities, notably the following. * Conception: Establishing a case model for the development of the software. * Requirements Analysis: Extracting the requirements of a desired software product is the first task in creating it. While customers probably believe they know what the software is to do, it is important to recognize incomplete, ambiguous or contradictory requirements. * Specification: Specification is the task of precisely describing the software to be written. What functions it should have, the user interface, and any other requirements. * Software architecture: The architecture of a software system refers to an abstract representation of that system. Architecture involves making sure the software system will meet the requirements of the product, as well as ensuring that future requirements can be addressed. The architecture step also addresses interfaces between the software system and other software products, as well as the underlying hardware and the operating system platform. * Implementation: Converting a design to functional code. * Testing: Testing all aspects of the software's functionality. * Documentation: An important task is documenting the internal design of software for the purpose of future maintenance and enhancement. * Software Training and Support: Users will have lots of questions and software problems which leads to the next phase of software. * Maintenance: Maintaining and enhancing software to cope with newly discovered problems or new requirements.
You can buy medical coding software online from the Flash Code website. Once on the page, click on "Products" in the left navigation to bring up the software.
Source/coding
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no! By software engineer
It is possible to play foreign versions of games on your Pc without using any software, Pc games don't usually have region coding limiting where they can be used such as DVD's and Videogames.
Makuing a software requires that you know the language like c++ or c sharp. You will tha do some coding and compile that result in a software.
They use coding to make software. Examples are C, C++, JavaScript, csharp(c#), python and many more.
Software creation requires different phases of software development life cycle. These are: Requirement analysis and specification Design Coding Testing Operation and maintenance
Yes.
Coding is a step-by-step guide that enables computers to do the things you want. Coding allows us to create software, games, apps, websites, and other computer programs.
This is not possible as you need special coding and software to Jailbreak an iDevice such as Chronic Dev-Teams Redsn0w, Ultrasn0w, Green Pois0n or Absinthe.
Coding schemes make it possible for humans to interact with computers by using diffeerent codes. For example, the Binary System, ASCII, and the Unicode.