yes, a structure is a user-made data type so that user can manipulate multiple data types simultaneously. a structure covers up sum limitation of arrays as in it provides heterogenous data type.
String - is primitive data typestring - is user defined data type
You can define a data-type called 'address': 1. typedef void *address; 2. typedef struct address { char country [32]; char state [32]; ... } address.
There is no such data type. However, when we use user-defined data types of our own type, then that type of data can be stored in a variable. So as a term, you may say that user-defined data type can store any data. As the data-type used in any variable will be depending upon us.
By basic types you presumably mean primitive types or built-in types. These include char, int, long, short, wchar_t, float, double and bool, amongst others. Most are simply variations of each other, but their lengths are implementation dependant. The only exception is char which is always 1 byte in length. User-defined types are those you yourself define or are defined for you. These include typedefs, enums, classes, structs and unions, but can also include some implementation-specific built-in types and all third-party types. Regardless, all user-defined types build upon the primitive data types or other user-defined types. In the case of class and struct types, methods (or member functions) can be associated with those types, thus combining data and the specific methods that act upon that data into a single entity. Objects are specific instances of a class or struct. A derived type is a class (or struct) which inherits from another class (or struct). A derivative cannot inherit from a primitive, enum or union. Derived types are also, by definition, user-defined types.
Basically data types are divided into three types namely, 1. primary data type -> this is sub divide into int, float, char, void. 2. derived data type -> this is sub divide into array, pointer. 3. user defined data type -> this is sub divide into struct, union, enum, typedef. by, k.p.sruthi
Actually user defined data type made by user like array,structure,union,pointer. the data type which is define by user or programer according to his need is called user define data type and also called the programer define data type........
It would be a user-defined type (UDT). In C, you would define a struct for it: typedef struct { char *name; unsigned int students; /* More fields */ } school;
String - is primitive data typestring - is user defined data type
You can define a data-type called 'address': 1. typedef void *address; 2. typedef struct address { char country [32]; char state [32]; ... } address.
user defined
There is no such data type. However, when we use user-defined data types of our own type, then that type of data can be stored in a variable. So as a term, you may say that user-defined data type can store any data. As the data-type used in any variable will be depending upon us.
By basic types you presumably mean primitive types or built-in types. These include char, int, long, short, wchar_t, float, double and bool, amongst others. Most are simply variations of each other, but their lengths are implementation dependant. The only exception is char which is always 1 byte in length. User-defined types are those you yourself define or are defined for you. These include typedefs, enums, classes, structs and unions, but can also include some implementation-specific built-in types and all third-party types. Regardless, all user-defined types build upon the primitive data types or other user-defined types. In the case of class and struct types, methods (or member functions) can be associated with those types, thus combining data and the specific methods that act upon that data into a single entity. Objects are specific instances of a class or struct. A derived type is a class (or struct) which inherits from another class (or struct). A derivative cannot inherit from a primitive, enum or union. Derived types are also, by definition, user-defined types.
1. Most fundamental data types have pre-defined operators associated with them. For example, the C++ data type int, together with the operators +, -, *, and /, provides an implementation of the mathematical concepts of an integer. To make a user-defined data type as natural as a fundamental data type, the user-defined data type must be associated with the appropriate set of operators. 2. Increases user readabitily.
Basically data types are divided into three types namely, 1. primary data type -> this is sub divide into int, float, char, void. 2. derived data type -> this is sub divide into array, pointer. 3. user defined data type -> this is sub divide into struct, union, enum, typedef. by, k.p.sruthi
to create user defined functions the user defined data is needed nd its useful to the programmer to create its own data.
A primitive type is, in a way, built-in, in the language. This often includes different kinds of numbers, strings, and in some languages, dates and boolean. The other data type, other than primitive, is a compound, or user-defined, data type. For example, some languages allow the programmer to define compound data types, called a "struct" in C, or a "record" in Pascal, where the programmer can define (for example) a data of type point, consisting of x, y, and z coordinates. In object-oriented languages, these user-defined types are often defined as classes.A primitive type is, in a way, built-in, in the language. This often includes different kinds of numbers, strings, and in some languages, dates and boolean. The other data type, other than primitive, is a compound, or user-defined, data type. For example, some languages allow the programmer to define compound data types, called a "struct" in C, or a "record" in Pascal, where the programmer can define (for example) a data of type point, consisting of x, y, and z coordinates. In object-oriented languages, these user-defined types are often defined as classes.A primitive type is, in a way, built-in, in the language. This often includes different kinds of numbers, strings, and in some languages, dates and boolean. The other data type, other than primitive, is a compound, or user-defined, data type. For example, some languages allow the programmer to define compound data types, called a "struct" in C, or a "record" in Pascal, where the programmer can define (for example) a data of type point, consisting of x, y, and z coordinates. In object-oriented languages, these user-defined types are often defined as classes.A primitive type is, in a way, built-in, in the language. This often includes different kinds of numbers, strings, and in some languages, dates and boolean. The other data type, other than primitive, is a compound, or user-defined, data type. For example, some languages allow the programmer to define compound data types, called a "struct" in C, or a "record" in Pascal, where the programmer can define (for example) a data of type point, consisting of x, y, and z coordinates. In object-oriented languages, these user-defined types are often defined as classes.
That rather depends on the underlying type. For any given type T, an array of type T is user-defined if T is user-defined, otherwise it is built-in. For example: #include<string> // required to use std::string std::string s[42]; // user-defined array int i[42]; // built-in array Here, s is a user-defined array because std::string is a user-defined type, whereas i is a built-in array because int is a built-in type.