Yes there is. You could allow a creature to deal first strike damage for example, then use an instant to finish the other monster off, so the blocker's normal strike damage does not kill the first striker.
A creature that deals first strike damage, and then loses First Strike, will not then deal damage again when other creatures deal normal damage.
Shaman are not priests. Priests heal with holy spells while shaman heal with nature spells. Priests also deal damage with shadow spells while shaman deal damage with nature and elemental spells. They are two totally different classes.
Drought
The role of a high priest in casting spells is that the priest can cast more powerful spells in which a normal spell caster cannot complete. The high priest specializes in love spells.
Some of the names of the characters in Angels Online are: Warrior (able to inflict large amounts of damage in close combat); Swordsman (skilled at dealing burst damage over a short period of time); Archer (skilled at disrupting and killing their foes at long range); Wizard (able to use destructive spells); Magician (in possession of nature-based spells, which incorporate healing, recovery and shape-shifting); and Priest (able to heal, cast defensive spells and life spells). Angels Online is a free-to-play multiplayer online role-playing game.
No, I'm a storm wizard and I have seen ALL the current storm spells. The highest natural damage from a storm spell is roughly 1125-ish. But the game allows you to boost your stats to do more damage and there are spells that also boost damage, so it is very possible to do 2500 damage.
Spells that do not enhance healing. Examples are damage inflicting spells, traps, or polymorphs.
Ice Age A+
That depends on what racial spells you want, and what class you want. mages and warlocks cast spells of all sorts that are powerfull but can only wear cloth druids have nature spells healing and daggers they can also wear leather, they turn into different animals: Bear- a tanking form where you can take in alot of damage but you cant deal a lot of damage. cat- A high damaging form that does not use spells but claws and bleed effects Tree- an only healing form Moonkin- a spell damaging form that focuses on combining different spells to make a lot of damage. Cheetah- just a way to get around faster than walking Flying form- you turn into a bird and fly, does not damage Swift flying form- a faster bird only available after getting artisan riding Warriors take in a lot of damage and are usually tanks though some do alot of damage, bear form is very close to a warrior Paladins can heal, take in damage, and deal out close damage. Shamans can heal, damage by spells and damage by close range. Priests can heal and deal spell damage. Rogues are only close damaging class and they do only single target, cat form is very closely associated with this Hunters do far away damage but not from spells but bows and guns, they have a pet you can tame of your choice but some are not tameable, only through a special ability Death Knights can damage close and tank, but you can only get them after you get a character after level 55 because they start off at level 55
ice age
Increases damage and accuracy (?) of magic spells, so use it for the Psyco, but NOT for Bio.
Fall damage is unavoidable unless you use a spell to avoid it. Spells such as Slowfall (mage) or Levitate (priest) will prevent you from taking any fall damage.
Yeah in the world of warcraft DPS is damage per second, its pretty much the classes that can do damage use spells and such. there's tank-def, heal-healer and DPS-damage