civilization is a turn based game so you cant by definition.
One complete turn is called a revolution and it turns 360 degrees from its starting position.
The camshaft turns one revolution to the crankshafts two revolutions.
15 revolution per second 900/60=15 60 seconds in a minute divide by 60 to get number of revolution per second
Civilization II is a turn based strategy video game. The player takes turns with other players moving their units around on maps, in order to build civilizations.
rotation is a day or one turn on an axis and a revolution is a year or one orbit around the sun
"The magnetic field produced by each turn interacts with the field of other turns and multiplies the effect, causing the inductance of a coil of wire to increase by the number of turns (N) squared. Therefore, if you double the number or turns, you quadruple the inductance."
K is the ratio of the number of secondary winding turns of wire around the transformer core verses the number of turns on the primary.
Number of turns in the secondary winding define the voltage. Change the number of turn to change the voltage.
The Crank shaft turns and causes the cam shaft to turn, the pumps to turn, the alternator to turn, the transmission gears to turn, the transmission causes the drive shaft to turn, the drive shaft causes the differential to turn (in rear wheel drive models) this turns the axles and the axles turn the wheels. In a front wheel model, the transmission turns the axles shaft that turns the wheels. In a 4x4 the transmission splits to turn the front drive shaft and the rear drive shaft. (then the differential and the axles etc. The other thing that is counted is the steering wheel but it never really completes a whole revolution.
is that the same if the engine has 2 camshafts (not overhead)
i have a sentry valuguard 1380 i have the combination i just cant remember the rights and leftes when turning it please help me find out how to use my combination and wich way i turn the knob. ANSWER: LEFT two turns to your number, then RIGHT two turns to your number, then LEFT one turn to your number.
To open a Brinks lock you first have to set the lock on zero. Next you turn it clockwise four complete turns, then do it once more stopping on the first number of the combination. Then turn the dial counter clockwise for two turns, do it once more and stop on the second number, turn the dial clockwise twice stopping on the third number of the combination, finally turn counter clockwise to the fourth number. The lock should then open.