Stored energy that is a rresult of an object's position or shape is called?
It is called potential energy.
I don't believe there is a special word for stored energy, I would just call it that, "stored energy". Energy of position is called potential energy. For example, if you lift a weight against the force of gravitation, the energy you transfer to the object is stored as gravitational potential energy. At a higher position, it has more of this energy than when it is at a low position.
Objects are stored in an area of memory called the "heap", whilst reference variables are stored in the "stack". These are both parts of the computer's RAM memory; the Java Virtual Machine (JVM) simply reserves part of the memory available to it for the stack and for the heap, and manages them accordingly.
What is it called when the apperent shift in the position of an object when viewed from two locations?
When potential energy and kinetic energy are combined it is called mechanical energy. Mechanical energy is the energy that is possessed by an object due to its motion or due to its position. Mechanical energy can be either kinetic energy (energy of motion) or potential energy (stored energy of position).
Kinetic energy is the energy of motion. An object in motion has kinetic energy. Potential energy is the energy that is stored in an object due to its position. Consider a ball. When you hold it in your hand, it contains potential energy because of its position (not moving). When you throw the ball, it now has kinetic energy because it is now moving. So if an object is not moving, it has stored energy…
Instance methods can be called by the object of a Class whereas static method are called by the Class. When objects of a Class are created, they have their own copy of instance methods and variables, stored in different memory locations. Static Methods and variables are shared among all the objects of the Class, stored in one fixed location in memory.Static methods cannot access instance variables or instance methods directly-they must use an object reference…