Yes and no. It really depends on what the programmer decides. A GUI interface is usually composed of many objects, some of which may be part of the operating system's development kit (common controls), some of which may be user-defined and others which may be defined by a third-party. However, all objects respond to messages whenever a mouse cursor enters or leaves an object, or otherwise interacts with the object (moves or clicks upon the object). A programmer can intercept these messages and decide how the cursor should change, if at all.
That's possible.
An array of pointers is a contiguous block of memory that contains pointers to other memory locations. They essentially allow non-contiguous memory locations to be treated as if they were an actual array.
the different pencil pointers are albert Einstein. Archimedes and some other jinjurikis
As for pointers, I think you have to readjust them. Pointers are just variables that store a memory address in them. You can have as many pointers that point to a single location in memory as you want.
You do not use pointers in Java because the language designers decided to abstract memory management to a higher level in Java than in C. The reason for this is that it is easy to make mistakes using pointers and other lower level memory management techniques. These mistakes can lead to bugs. hard to read code, memory leaks that waste system resources, and security issues. Instead for the most part Java takes care of memory management for the user who can instead specify behavior though the object oriented techniques that are safer and easier to understand. The downside is that the programmers lose some control and flexibility in using memory. Also, programs using Java take a small performance hit in some cases because of the extra work Java has to do to manage memory itself. They are, however in Java they are called references.
Pointer can be defined as variable that is used to store memory address , usually the location another variable in memory. Pointers provide a means through which memory location of a variable can be directly accessed.
Mouse Pointer.
Sure.
An array of pointers is a contiguous block of memory that contains pointers to other memory locations. They essentially allow non-contiguous memory locations to be treated as if they were an actual array.
Because nobody has the slightest idea what the hell it could mean. Because a pointer is a memory location, it would be pointless to multiply 2 or more memory locations. The data pointed to by the pointer is a different matter if the data are numeric in nature.
the different pencil pointers are albert Einstein. Archimedes and some other jinjurikis
Pointers have a very significant importance. Rather than pointing to the variable, they help in pointing to the location of variable.
a pointer is a variable that contains memory location of another variable.the value u assign to the pointers are memory address of other variable.
the move pointer
Tyge (Tycho) Brahe
The most important use of pointers comes when we pass value by reference to any function. You do not need to create a second memory location as in pass by value. You can mofify the original variable by using its address.
Pointers are variable that are used to point to the address of another variable. OR Pointers can also me defined as variables that are used to store address of another variable. They provide means through which the memory location of variable can be directly accessed and they also support dynamic allocation routines.
They are pointers without type