The double the weapon, the more the damage.
It's a benefit because the damage level of the weapons adds up together into one
343 Did not make dual wielding a feature.
You don't. The only game to feature dual-wielding Energy Swords is Halo Wars, where the Arbiter Ripa'Moramee is shown to be a master dual wielding fighter and is a playable hero unit in skirmish and online modes.
The only ones that can have dual wielding lightsabers are Jedi Sentinels, and Sith Marauder.
yes the dagger has a fast attack while your mace has a slow attack
you'd have to use a hack device.
In the current game you cannot dual wield. However it was confirmed in one of the behind the scenes video's that dual wielding would be introduced as part of the evolution of combat update.
Rogues start out dual wielding. This is a recent change in 3.3. Before you could only learn it after a certain level. Now, rogues start dual wielding daggers.
Dual-wielding is a skill reserved for certain classes and certain specs. For example, an Enhancement Shaman can take a talent point in Dual Weapon Specialization, but properly-spec'd Restoration and Elemental Shaman don't get that option. If you are a Rogue, you will get dual-wield specialization from your class trainer at level 10. If you are a Warrior or a Hunter, you will get dual-wield capabilities from your class trainer as well, but at level 20. The rest of the classes cannot dual wield.
Yes, you get a map.
Rogues and Death Knights start out with dual wielding. Warriors and Hunters can learn it at level 20 and Shaman can dual wield at level 40ish if they take the talents in the enhancement tree.
Gold and Annoying Dialouge. Enjoy
They are quicker