A spell counter is a token placed on a card by a specific effect. What the spell counter actually does depends on what it is placed on. On Breaker the Magical Warrior for example, it gives him 300 bonus ATK and lets him use his S/T destroying effect. On Pitch Black Powerstone, they do nothing except stay there so they can be moved to another card, etc.
A Spell Counter is a specific type of counter that can be placed on certain cards whose effect allows them to gain Spell Counters. Such cards usually have an effect that allows them to gain Spell Counters; often, but not always, simply gaining 1 whenever a Spell Card is activated. Other cards might have effects that allow them to place Spell Counters on other cards. A Spell Counter itself does nothing. Certain cards require Spell Counters to use their effects.
Just place a penny on a card etc for a spell counter, counters can be anything.
Counters are just a method to keep track of things much easier.
It looks like whatever you use to represent it. Some people use coins, or glass beads. There's no 'official' marker to represent them, it's up to you to decide what you want to use.
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
When you trigger an effect (such as summoning breaker or apprentice magician)that says to put a spell counter on a card that can accepts spell counters. Oh and put as much spell counters as it says you should.
When Magical Citadel of Endymion is initially activated, it has no Spell Counters. This is because its effect of obtaining Spell Counters does not take place until it has been successfully activated. Therefore, it does not gain a Spell Counter from its own activation.
Yes, as long as that card can be given spell counters.
yes you could because most cards that can have spell counters says that it can destroy a spell or trap cards on the field face up like breaker when its normal summoned it has 1 spell counter, u can take of the spell counter to destroy 1 trap or spell on the field
It varies; there are many different types of counters used in the game, and most don't have visual representations. Spell counters look like the artwork on Pitch-Black Power Stone; A counters look like the artwork on Corruption Cell "A"; and that's about all of the counters that have definite appearances.
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
Spell Counters in Yu-Gi-Oh!You need to have cards that use spell counters and you probably know that you can use small items like pennies to mark them. (make sure no one steals them)I suggest following the link provide, as it will show you all the cards that use or produce spell counters.Cards like Royal Magical Library are good for Spell Counters as one is generated every time a spell card resolves.
When you trigger an effect (such as summoning breaker or apprentice magician)that says to put a spell counter on a card that can accepts spell counters. Oh and put as much spell counters as it says you should.
The spell counters will be lost, they will not be transferred to the new monster.
No, Crusader of Endymion cannot hold Spell Counters. Therefore, its effect will not apply to itself.
When Magical Citadel of Endymion is initially activated, it has no Spell Counters. This is because its effect of obtaining Spell Counters does not take place until it has been successfully activated. Therefore, it does not gain a Spell Counter from its own activation.
it has steales stain counters
You spell look like this. L-O-O-K.
Yes, as long as that card can be given spell counters.
yes you could because most cards that can have spell counters says that it can destroy a spell or trap cards on the field face up like breaker when its normal summoned it has 1 spell counter, u can take of the spell counter to destroy 1 trap or spell on the field
Yes, you can do a spell that destroys a planeswalker, or when you play a spell that deals damage to a player you can do that to a planeswalker, or when you attack you can just attack it instead. Basically a planeswalker is a player whose life is equal to the amount of loyalty counters on him/her and when it gets dealt damage remove that many loyalty counters from it. If it had 0 loyalty counters it goes to the graveyard. This confused me, too for a while.