The lobster claw grabs the crank to turn the light on the lighthouse. When the light turns left, it scares the seagull away from the school's bell tower. Now you can fix the bell.
the tool is the lobster
You fetch the lobster trap.
You get the keys from the lobster guy. Then you ride. Jump when necessary to reach the island. Be faster than Nate!!
The crustacean in the lobster trap is a lobster. (see the related questions)
On Big Nate Island, you use a lobster (no kidding) to turn the lighthouse crank. (see the related question below)
Once. But you have to be at the lighthouse crank. Use the lobster and it will automatically complete the process.
you already get them when you get the lobster from the fisher man who needed the crab cage.
you never give the lobster to the seagul you shine the light houses light to the seagull and the lobster you give to the man
use the lobster that you can get after completing cap'n salty's quest
You get "pliers" on Big Nate Island* by using the lobster. To get the lobster, catch the photo flying around to the left of the lighthouse. Swap it for scuba gear at the photo shop, and dive to recover Cap'n Salty's lost lobster trap. *Pliers on 24 carrot island are "wire cutters". (See related question)
Use the lobster to crank the lighthouse light. Turning it left will scare the seagull from the school's bell tower.
Once you have the lobster, climb the lighthouse and use it to turn the light to the left, scaring away the bird.