You use the lock pics to unlock his handcuffs
Well Guys I'm sorry but i'm looking for it
use the lock pickers that you got from houdini
Once you have checked his cabin and discovered the missing briefcase, you will ask Eric Weisz about it (and again after talking to the reporter). You find that Eric is the master magician Houdini, and recover his set of lockpicks from his cabin. Use it to unlock the handcuffs.
he goes on top of the train and you follow him on top of it.Then he falls through some bricks and you go through the bricks he fell through.you don't really catch him over all because the bricks he fell through leads to a water tank and you use his lock picks to free him from the tank.After you save him he vaishes.
Mystery Train Island, the 21st island of Poptropica, was available to paid monthly members on Friday, September 9, 2011. The date for free use was October 7, 2011. Non-members could only play the limited opening (demo) during the Early Access period. (the link to the Creator's blog is below)
The transformer for the wheel built by Ferris is stolen while Tesla is locked up. He was framed for the theft of Edison's movie camera. Once you free Tesla, Weisz (Houdini) helps you uncover the real thief. After you meet with President Cleveland in the guarded rear car, you discover whose luggage the camera was actually in.
The Free Houdini was created in 2008.
One of Harry Houdini's quotes was "My brain is the key that sets me free."
Houdini was never fat. He was an extremely fit man. he spent most of his free time swimming and running.
Well, whenever you are stuck ANYWHERE, this is my favorite way to get out: Get the Haunted Mansion for free in the Poptropica Store up in the right hand corner. Open it in "Store Items", and then click back on the grave you came out of and voila! You have the map at your disposal.
You don't. When you have assembled the clues to the theft of the device from Tesla, and free him, Mark Twain will suggest that you go to see who is in the mysterious 11th car of the train. The guard is asleep and you can get past him by navigating the weird device he has set up to catch intruders. (Jump over the first gap, them down past the guard.)
brain is the key that sets me free