From the Vibration Analysis Dictionary (www.vibronurse.com): Aliasing - A phenomenon which can occur whenever a signal is not sampled at greater than twice the maximum frequency component, causing high frequency signals to appear at low frequencies. Aliasing is avoided by filtering out signals greater than half the sample rate. Anti-aliasing filter - A low-pass filter designed to filter out frequencies higher than 1/2 the sample rate in order to prevent aliasing.
Anti- aliasing smoothens the edges after rendering a shape. It can be done using many algorithms
Anti- aliasing smoothens the edges after rendering a shape. It can be done using many algorithms
4 x (anti-aliasing)
An anti aliasing device uses the technique of minimizing distortion when presenting a high-resolution image at a lower worst quality image. Anti aliasing devices are often used in photography, computer graphics and digital audio among other things.
Because its a shortcut to the advanced settings. Next time, set the Shaders to Low, then switch on the Anti Aliasing. Then apply and go back to the options. You'll see that the AA is back on off, but the advanbce options, Shaders is on High. So it does work.
It must be an analog filter. The high frequencies must be attenuated before any digital sampling takes place, to ensure that these high frequencies are not sampled as false signals. See the related link.
anti aliasing (AA) is the process of smoothing edges so they dont appear jagged. The number associated with it (2x, 4x, 8x, 16x, 32x) is the number of samples taken to smooth it. to make it appear smoother, pixels around an area are added together then an average color is found. basically, the higher the number, the smoother it will appear. however, AA is some of the most taxing work that a CPU/GPU will do and can quickly overwhelm it the wikipedia article here shows very good examples of the different levels of anti aliasing http://en.wikipedia.org/wiki/Anti-aliasing
antenna tunersDSL and ADSL filterschokesline filtersanti-aliasing filters
the filter with the smaller bandwidth. In this case the reconstruction will contain a large amount of aliasing distortion. In order to avoid this problem for compression applications, we generally wish to minimize the amount of aliasing in each
Turn down the graphics options. Shadows and anti-aliasing are major computer eating elements of games.
It most likely has scratches or a ring my game does the same