Headers are primarily used to separate interfaces from implementations in order to provide modularity and organisation of code. Headers typically contain declarations of related data types, classes and functions while corresponding source files contain the implementations or definitions for those types. The only real exceptions are template functions and classes which must be fully-defined within the header.
By separating the interfaces from the implementations, other source files can make use of those interfaces simply by including the appropriate headers. All headers must use header guards to ensure each is only included once in any compilation.
Headers can also include other headers, however this is only necessary if the header requires access to the interface contained therein. For instance, if the header declares a derived class, the base class header must be included as the derived class declaration needs to know the interface details of its base class. Similarly if a class contains an embedded class member, the interface for that member must be known. Pointers and references to types do not require interfaces, thus a forward declaration suffices. However, if a header includes an inline implementation that requires an interface (such as an accessor that returns a type by value, or that invokes a method of a type), the appropriate header for that type must be included.
All types that can be forward declared in a header must be included in the header's corresponding source file.
The one exception to separating interface from implementations is when creating template functions or classes. Templates must be fully-defined thus all implementation details must be available from the header alone. One way of maintaining separation is to have the header include the source file rather than the other way around. However, the inclusion must come after the interface declaration, and the source must not include the header.
Header files usually have a .h or .hpp file extension (for C and C++ respectively), but not always. Any plain-text file can act as a header file, regardless of its extension.
Header files are generally used to store the prototypes for classes and functions, physically separating their definition from their implementation which is normally contained in another file, the source file, usually with a .c or .cpp file extension. The extension is merely a convention, any extension will do. However, the implementation file must #include the header file.
Header files are also used to provide prototypes for binary files containing the implementations, such as dynamic link library (DLL) files. In order to use the DLL within your program, you must link the binary and #include the header file associated with it.
Where the definition and implementation are combined into a single file, the file is regarded as both a header (which can be #included in other files) and a source file (which can be compiled). Generally, complex implementations are placed in a separate source file, while simpler implementations are contained in the header file itself, usually as inline expanded implementations.
Compilers use the header files included in your application to determine the prototypes employed by the implementations. Without the header files, the compiler would have a hard time working out if you'd called the implementations correctly or not, especially if the implementations were contained in a binary file.
You don't "call" a header file, you include it using the #include precompiler directive.
There are two ways to include a header:
#include "my_header.h"
#include<my_header.h>
The first assumes that the header resides in the same folder as the file in which the inclusion is declared, or in a sub-folder relative to that folder. E.g., #include "..\my_header.h" specifies that the header resides in file's parent folder. You will typically use this form for user-defined headers.
The second assumes the file exists somewhere in the environment's INCLUDE path. You will typically use this form for all standard library includes.
Any file you include into your program with directive #include
Headers usually have .h extension and contain declarations.
as u write some functions like
clrscr ()
getch ()
their definition is consist in header files
tanga
There is no system header called share.h, but if there were, it would be: #include <share.h>
Create the header file as a .h file in the same way you create a source file, .c and place it in the same directory as the .c files. To incorporate it, use the... #include "my_header_file.h" ... directive. Note that there are double quotes instead of greater/less signs. This tells the compiler to look first in the source directory.
why does a program consists of more than one object file in c++
The header, io.h, is part of the standard C library and contains declarations for file handling and I/O functions. The file has no practical purpose in C++; it is only included because it was required prior to C++ standardisation. However, it can be used when writing C-style programs and libraries in C++.
C programs do not require header files. If you want a C program without header files, you can simply not create them. However, you may or may not be able to include your non-header file source files.
Look for typedef in it, but I don't think you will find any.
list of header files in c and function prototype associated with each file
The header file for random functions ( like rand(), srand() ) is stdlib.h in C and cstdlib in C++.
tanga
Use a text-editor.
For start: they are header files.
There is no system header called share.h, but if there were, it would be: #include <share.h>
The source file must include the header file. Beyond that we can only guess at the problem without seeing the content of the source and header files. Do not post the files here. Such questions are better handled by the many C programming forums available elsewhere on the Internet.
Create the header file as a .h file in the same way you create a source file, .c and place it in the same directory as the .c files. To incorporate it, use the... #include "my_header_file.h" ... directive. Note that there are double quotes instead of greater/less signs. This tells the compiler to look first in the source directory.
A header file , a main part and a body
Any file can be called a header. Whenever someone uses #include , it's the same as copy/pasting that file in that spot. Typically though, they call it a header if it's included at the beginning of your source.