They would bounce off the mirror and become nonparallel going off at whatever angle they hit the mirror at, in different directions.
describe what happens to parallel light rays when they hit a concave mirror
That passes through the principal focus of the concave mirror
focus
Rays which are parallel to the axis of the concave mirror will converge to the focal point.
refracts light waves
describe what happens to parallel light rays when they hit a concave mirror
true
Inner curved surface is known as concave mirror because inner side of the spherical mirror is polished to reflect the light is called concave mirror,and concave mirror is know because concave mirror converges parallel beam of light.
A parallel light source will reflect off a concave mirror and go through a point inside the curve called the focus. Reflecting from a convex mirror will cause all light to bounce off in a straight line away from a focus point behind the mirror.
A concave mirror has a surface that curves inward like a bowl. When parallel light rays approach a curved surface and strike at different points on the curve, each ray will reflect at a slightly different direction :) Hope this answers your question
That passes through the principal focus of the concave mirror
focus
Rays which are parallel to the axis of the concave mirror will converge to the focal point.
refracts light waves
convex mirrors are preferred as drivers mirror because they reflect more area than plain or concave mirror.
Plane Mirror - are standard, flat mirrors, produce images of the same size and distance as the objects they reflect Concave Mirror - Used to focus light, they reflect it inward toward one focal point. Concave mirrors show different types of images, depending on the distance between the mirror and the object reflected. Concave mirrors are used quite frequently in day-to-day life
If the light approaches the mirror along the normal (perpendicular to the mirror), then it reflectsback in the same direction from which it came.In that event, the angle of reflection is still equal to the angle of incidence . . . they're both zero.