Probably referring to the Nintendo Ds and DS lite which had 2 slots. Slot 1 was the main slot for DS games while slot 2 could receive Gameboy Advance games and peripherals like a Guitar Hero adapter. Memory might refer to using 3rd party hardware which holds micro sd cards to store the pirate games to play on the ds.
Micro SD fits into 3rd party Cart. Cart fits into Nintendo DS slot 1.
Unfortunately, no. Only a few games give you the choice between slot 1 and slot 2. Don't ask me why. I hate it too, since my MC slot1 is not working...
A visual memory trace is called "icon" and such memory (the visual memory) is called "iconic memory".
cache memory is neither main memory nor second memory. DDR's are Main memory and Disk is second memory.
It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.It is memory that cannot be changed.
echoic memory.
There are three main types of memory. These types of memory include sensory memory, short-term memory, as well as long-term memory.
Yes the cache memory is a static memory because if the static memory if we want to clear the memory the memory was clear because of this property it is static memory.
There is no way to trade between Emerald and Diamond, because they are for different systems. The closest thing is that if your friend has beaten the game then you can put your Emerald into his DS and put your Pokemon into his game. The only problem is that you can't trade Pokemon from Diamond to Emerald, only Emerald to Diamond. however there is a way to get the Pokemon from a GBA cartridge to the DS cartridge. when you get in to the Pal Park supposedly if you have a GBA cartridge in the slot2 and a DS Pokemon game in slot1 the Pokemon from the GBA cartridge will "migrate" to the slot1 game.
i. Procedural memory. ii. declarative memory. iii. Episodic memory. iv. Semantic memory. V. Explicit memory. vi. Implicit memory.
Physical memory is how much total memory your computer actually has. Available memory is what memory you have that is not being used.
RAM[Random Access Memory] is volatile memory.
Memory sticks use flash memory.