Things that Zap you on Poptropica : Lasers (Spy Island) Electrified Windows (Spy Island) Mini-Bots (Spy Island) Electric Fence (Diamond Mine, Nabooti Island) Electric Caterpillars (Jungle Planet, Astro Knights Island) Mordred's Robot (Astro Knights Island)
Zap Attack was an early computer game (1984) on the Sinclair ZX81. Zap Attack is also a generic term for programmed attack sequences as parts of edited computer games.
First, you jump, because Mordred is taking a potshot at you, too! You go back to playing your own character. Duck down and wait for the robot to come right over you. Jump up and climb on the robot to get to the princess. Then you jump to one of the chandeliers. The robot tries to zap you but it hits the chandalier instead. It falls on the robot. You do the same to the other chandelier. When Mordred tries to take the orb the princess stops him. And you have finished Astro Knights!
all you have to do is jump on the robot then jump to the princess then jump to the chandelier the robot will try to zap you but the chanelier will fall instead you have to do this twice
After you dodge the zap shot by Mordred, duck down and wait for the robot suit to roll over the top of you. Then jump up to climb on the robot, and jump to the chandeliers. Watch for more potshots coming, but you can jump from the chandeliers to the Princess's cage in the lower gravity of the asteroid.
It learns Zap connon at level 81 when it is in attack forme
After Merlin is zapped, you will need to duck a shot yourself, then stay low as the robot moves on top of you. Before it can zap you again (about 20 seconds), jump up on the robot and then over to the pedestal where the Princess is. From there, you can easily jump to either chandelier. (Remember this is a small planetoid with much less gravity, so you can jump farther than you think.)
Mighty Ducks - 1996 Zap Attack 1-4 was released on: USA: 14 September 1996
you will have to go up stairs and if your deoxys changes into attack form level it up and then it will learn zap cannon
If Mordred and his robot roll directly under you, you don't have to do anything. The next red "zap" will hit the chandelier, not you. However, once it falls, you will have to get to the second chandelier on the other side of the room. This means ducking down until the warrior suit comes right over you, then jumping up on the robot and back to the pedestal, en route to the other chandelier. If Mordred does NOT roll directly under you, you must dodge any zaps. If he shoots down the chandelier and it doesn't hit him, he will not be injured, and a new chandelier will appear at that location. Be CERTAIN that you are directly atop the chandelier when he fires, or the zap may hit you instead.
Grab the bombs and fly over Mordrids head. Wait a few seconds after the lights on bombs turn on then hit him twice then you will be yourself you have to jump up Mordrid's robot, run by the princess then jump on a chandelier. Mordrid will zap it and hit him do this once or twice.
you have to pass the whole island and then you will zap yourself except you'll grow bigger instead of shrinking and wala