java.awt is a standard package of Java. It is a GUI(Graphical User Interface) package, which has classes in it such as Frame, Panel, and Button. Most of the package was later replaced with the javax.swing package, which has most of the same classes, only with a J prepended to them (JFrame, JPanel, JButton). However the java.awt package still includes some event handlers that are considered standard in java (java.awt.event).
awt is a framework for creating graphics interfaces, with windows, buttons, textboxes, etc.
Abstract Window Toolkit.
AWT is a Java package for creating graphical user interfaces. JavaScript is a completely unrelated programming language.
AWT (Abstract Window Toolkit) is a top-level Java package. Listing out the hundreds or thousands of methods would be a waste of effort. See the related link below for the Java documentation on the AWT package.
AWT stands for Abstract window toolkit. AWT gives us the components using which we can create User- Interface based applications in java. Some of the components are: a. Frame b. Panel c. Window d. CheckBox e. RadioButton f. Button g. TextBox h. TextArea i. Etc
AWT stands for Abstract window tootlkit . Abstract window Toolkit provides a standard application programming interface for writing graphical user interfaces in java.
There are classes in java.awt Menu and MenuItem which are used for the creation of menus and they can be put inside Frame.
AWT is a Java package for creating graphical user interfaces. JavaScript is a completely unrelated programming language.
AWT (Abstract Window Toolkit) is a top-level Java package. Listing out the hundreds or thousands of methods would be a waste of effort. See the related link below for the Java documentation on the AWT package.
awt contains all the graphical features of java, including many different elements to create an acceptable and usable GUI for applications easily. such as buttons, sliders and text areas.
AWT stands for Abstract window toolkit. AWT gives us the components using which we can create User- Interface based applications in java. Some of the components are: a. Frame b. Panel c. Window d. CheckBox e. RadioButton f. Button g. TextBox h. TextArea i. Etc
http://docs.oracle.com/javase/7/docs/api/java/awt/event/ItemListener.html#itemStateChanged%28java.awt.event.ItemEvent%29 "http://docs.oracle.com/javase/7/docs/api/java/awt/event/ItemListener.html#itemStateChanged%28java.awt.event.ItemEvent%29"
Yes it is possible to draw in java by using AWT package. or by using javax package.
AWT stands for Abstract window tootlkit . Abstract window Toolkit provides a standard application programming interface for writing graphical user interfaces in java.
AWT stands for Abstract Window Toolkit It contains the list of java classes & packages that can be used to create UI based applications using java. Some components available are: * button * text field * text area * scroll bar * etc...
AWT (Abstract Window Toolkit) is Java's original widget program allowing webmasters to add outside widgets to their sites for users to interface between them and other sites.
There are classes in java.awt Menu and MenuItem which are used for the creation of menus and they can be put inside Frame.
Java Graphics APIs - AWT and Swing - provide a huge set of reusable GUI components, such as button, text field, label, choice, panel and frame for building GUI applications. You can simply reuse these classes rather than re-invent the wheels. I shall start with the AWT classes before moving into Swing to give you a complete picture. I have to stress that AWT component classes are now obsoleted by Swing's counterparts.
GUI means Graphical User Interface; it refers to any visible elements that are commonly used to show content to the user: the windows, buttons, text-boxes (areas to write text), etc. Ex: Java AWT, Java Swings, JSP etc