A union is often confused with the structure data-type that can contain multiple data items simultaneously. A union can contain only one piece of data and that data may be of any data type.
struct foo
{
int a;
long b;
float c;
char d[80];
}my_struct;
The structure foo will have space for all the variables.
union bar
{
int a;
long b;
float c;
char d[80];
}my_union;
The union bar will have 80 bytes assigned to it, 80 being the size of the largest variable (char d[80]). At any given time only one variable can be stored in bar.
my_union.a is used to read or write an int.
my_union.b is used to read or write a long.
my_union.c is used to read or write a float.
my_union.d is used to read or write a string.
C does not have classes, C++ has class unions (a union used to define a class). A class union is the same as a union in C but gets its name from how it is used.
C language: int (but C is NOT a .net language) C# language: object or System.Object
There are no classes in C -- it is not an object oriented language. As such there is no FileInfo class.
Structure is a query that is used in language c++
That is where students are in a classroom with an instructor learning how to program computers in the C language. Other than that the C programming language does not have classes.
That is where students are in a classroom with an instructor learning how to program computers in the C language. Other than that the C Programming language does not have classes.
The C language does not support classes, per se, like the C++ language does. The closest the C language comes to a class is in the typdef struct... typdef struct _myClass { ... ... }; myClass; But you won't have any methods, inheritance, polymorphism, operator overloading, access specifiers, etc. like you do in C++.
Class acts as an encapsulation of attributes and methods, that is used by an object oriented programming (OOP) language. Since C is not an OOP, its a structural programming language, one can not create classes in C. That is why OOP version of C was developed called C++, where one can work with classes.
It depends on what you mean by 'types class'. Here is the shortest C program, without any 'types class': int main (void) { return 0; }
The data members of a class are each allocated separate memory addresses. A union's members are all mapped to the same address. If you change the value of one union member, you change them all.
A union is an aggregate of members that share the same memory address. The size of a union is determined by the largest member.
all the three are user defined datatypes
C# is a completely object-oriented language, everything is an object. Every datatype, is a superset of the object class. I'm sorry to say, but every method must be declared inside of a class. :(